[CommonInputPlatformSettings_PS5 CommonInputPlatformSettings]
DefaultGamepadName=PS5
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.CommonInput_Gamepad_PS5_C

[/Script/UnrealEd.ProjectPackagingSettings]
bGenerateChunks=True
+DirectoriesToAlwaysStageAsUFS=(Path="../Restricted/NotForLicensees/Platforms/Sony/Config")

[CommonInputPlatformSettings_PS5 CommonInputPlatformSettings]
DefaultInputType=Gamepad
bSupportsMouseAndKeyboard=False
bSupportsTouch=False
bSupportsGamepad=True
DefaultGamepadName=PS5
bCanChangeGamepadType=True
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.CommonInput_Gamepad_PS5_C

[/Script/CommonUI.CommonUISettings]
+PlatformTraits=(TagName="Platform.Trait.BinauralSettingControlledByOS")

[LyraPlatformSpecificRenderingSettings_PS5 LyraPlatformSpecificRenderingSettings]
DefaultDeviceProfileSuffix=30
+UserFacingDeviceProfileOptions=(DisplayName=NSLOCTEXT("", "C9601118404CAAA7C10D22BFA00E628B", "Pretty"),DeviceProfileSuffix="30",MinRefreshRate=0)
+UserFacingDeviceProfileOptions=(DisplayName=NSLOCTEXT("", "DADEB32D4EAA1FF49E25CEA023AAABDD", "Balanced"),DeviceProfileSuffix="60",MinRefreshRate=59)
+UserFacingDeviceProfileOptions=(DisplayName=NSLOCTEXT("", "FBEF3B094DD80ADAB1C285878B0D55A1", "Fast"),DeviceProfileSuffix="120",MinRefreshRate=59)
FramePacingMode=ConsoleStyle
bSupportsGranularVideoQualitySettings=false
bSupportsAutomaticVideoQualityBenchmark=false

[Staging]
+WhitelistDirectories=Lyra/Restricted/NotForLicensees/Platforms/Sony/Config
