# Game English translation.
# Copyright Epic Games, Inc. All Rights Reserved.
# 
msgid ""
msgstr ""
"Project-Id-Version: Game\n"
"POT-Creation-Date: 2022-03-16 13:39\n"
"PO-Revision-Date: 2022-03-16 13:39\n"
"Language-Team: \n"
"Language: en\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#. Key:	0068ED9A41C6861FF9F69A8707EB1704
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",0068ED9A41C6861FF9F69A8707EB1704"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	017173BB418CEE7FB6FD43B688CB7EF2
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
msgctxt ",017173BB418CEE7FB6FD43B688CB7EF2"
msgid "Options"
msgstr "选项"

#. Key:	01A913C649439D1D43AD1598474A150F
#. SourceLocation:	/Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
msgctxt ",01A913C649439D1D43AD1598474A150F"
msgid "{Button description text, wrapping, unbounded length}"
msgstr "{Button description text, wrapping, unbounded length}"

#. Key:	01FDBF3644A0A7A3754C5BBC29C000BD
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",01FDBF3644A0A7A3754C5BBC29C000BD"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	0262A8674C1CBA12802F84BE385D1E5D
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
msgctxt ",0262A8674C1CBA12802F84BE385D1E5D"
msgid "Captures"
msgstr "占领"

#. Key:	02E77A6145C878D7D975239D9542F169
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
msgctxt ",02E77A6145C878D7D975239D9542F169"
msgid "Controller"
msgstr "控制器"

#. Key:	03136AFF43E7466263661EA85739CEA7
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
msgctxt ",03136AFF43E7466263661EA85739CEA7"
msgid "Triple Elimination"
msgstr "三杀"

#. Key:	036F78254C53C156C67DC8B4F1E3F87E
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",036F78254C53C156C67DC8B4F1E3F87E"
msgid "Quick Slot 2"
msgstr "快捷栏 2"

#. Key:	03D5A24748453022D92F6CB88D88A216
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
msgctxt ",03D5A24748453022D92F6CB88D88A216"
msgid "Dominance"
msgstr "制霸战场"

#. Key:	04EEE2CD47276E2B291D28B2865E0D68
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",04EEE2CD47276E2B291D28B2865E0D68"
msgid "Client FPS: "
msgstr "客户端 FPS： "

#. Key:	0528E8414331496BAA122CAA13333317
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",0528E8414331496BAA122CAA13333317"
msgid "Packet Loss (in): "
msgstr "丢包率： "

#. Key:	065B5A4F4332F5BC9E1877A992FE9377
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",065B5A4F4332F5BC9E1877A992FE9377"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	06AB17CB4651845D828EA29907C0E5FE
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
msgctxt ",06AB17CB4651845D828EA29907C0E5FE"
msgid "Quit Lyra"
msgstr "退出 Lyra"

#. Key:	06BC6D4341EF5BE5748B68A16E19CD59
#. SourceLocation:	/ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
msgctxt ",06BC6D4341EF5BE5748B68A16E19CD59"
msgid "Rifle"
msgstr "步枪"

#. Key:	0925643244B46A081832839FA7F906A2
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
msgctxt ",0925643244B46A081832839FA7F906A2"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text color=\"FFEADBFF\">你被分配到了</><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">红队</> "

#. Key:	0A3FB7ED46F375312D1F378D0A941655
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(3).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(3).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",0A3FB7ED46F375312D1F378D0A941655"
msgid "Shooter Core"
msgstr "射击游戏核心"

#. Key:	0C7962B44C85F255428F648B8F196172
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",0C7962B44C85F255428F648B8F196172"
msgid "Left"
msgstr "左"

#. Key:	0DD308C74DF294BCD3276CACC3F7D539
#. SourceLocation:	/ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",0DD308C74DF294BCD3276CACC3F7D539"
msgid "Pistol"
msgstr "手枪"

#. Key:	0F7A390846E3CB76304F58848B8654E3
#. SourceLocation:	/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",0F7A390846E3CB76304F58848B8654E3"
msgid "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"
msgstr "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"

#. Key:	0FAA06494B797EBABF35C0AF811B15CA
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",0FAA06494B797EBABF35C0AF811B15CA"
msgid "Player Name"
msgstr "玩家名称"

#. Key:	0FDD55F14B355137369BA68A95A4B5BC
#. SourceLocation:	/Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
#: /Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
msgctxt ",0FDD55F14B355137369BA68A95A4B5BC"
msgid "Yellow"
msgstr "黄"

#. Key:	101FF56440BCC51ECBAF329695991456
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",101FF56440BCC51ECBAF329695991456"
msgid "Packet Receive Rate"
msgstr "数据包接收率"

#. Key:	110932EB44E1726A47B90696FFCF07B1
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
msgctxt ",110932EB44E1726A47B90696FFCF07B1"
msgid "Ping"
msgstr "延迟"

#. Key:	113E482147C0118B5179388477242E84
#. SourceLocation:	/ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",113E482147C0118B5179388477242E84"
msgid "Shotgun"
msgstr "霰弹枪"

#. Key:	11B503444BF569B31A2ED280CBB6116F
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
msgctxt ",11B503444BF569B31A2ED280CBB6116F"
msgid "Activating"
msgstr "正在激活"

#. Key:	120D4E714C781804C66E85ADF6125F54
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
msgctxt ",120D4E714C781804C66E85ADF6125F54"
msgid "Join an existing session of any game type, or start a new online game that others can join"
msgstr "加入任何正在进行中的游戏类型，或启动一个他人可以加入的新在线游戏"

#. Key:	1250B8464B832516588DC2A800FB1EA8
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(2).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(2).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",1250B8464B832516588DC2A800FB1EA8"
msgid "Shooter Core"
msgstr "射击游戏核心"

#. Key:	126B7DD147D107B483246C948583E01F
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",126B7DD147D107B483246C948583E01F"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	129C4C9E470E3ED553BA558A0398A8FD
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",129C4C9E470E3ED553BA558A0398A8FD"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	12E9EFC34D47343A9EF80B8CE3718F25
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.ContextDescription
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.ContextDescription
msgctxt ",12E9EFC34D47343A9EF80B8CE3718F25"
msgid "Hero Pawn"
msgstr "英雄 Pawn"

#. Key:	137C843E4D9915E967627E88C33F559E
#. SourceLocation:	/Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
msgctxt ",137C843E4D9915E967627E88C33F559E"
msgid "{StatValue}ms"
msgstr "{StatValue} 毫秒"

#. Key:	13CC7B4648EADDD497E540AF42A98A59
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",13CC7B4648EADDD497E540AF42A98A59"
msgid "Ping"
msgstr "延迟"

#. Key:	1417758D4416AF90E19E768CA7A644A1
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
#: /ShooterMaps/PROTO/InventoryTest/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
msgctxt ",1417758D4416AF90E19E768CA7A644A1"
msgid "999x Long Item Name"
msgstr "999x Long Item Name"

#. Key:	14594EDA4B91DAE8B4A963BC2ACBF113
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",14594EDA4B91DAE8B4A963BC2ACBF113"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	154ED18F40E6F051EB6D8B8816E175C0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
msgctxt ",154ED18F40E6F051EB6D8B8816E175C0"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	1598B27E4E41FE9C7BCB82B177A974DC
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",1598B27E4E41FE9C7BCB82B177A974DC"
msgid "Show Scoreboard (Gamepad)"
msgstr "显示排行榜（游戏手柄）"

#. Key:	17C398D246C68C5CA2E84EB7695DCDCD
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
msgctxt ",17C398D246C68C5CA2E84EB7695DCDCD"
msgid "Unstoppable"
msgstr "无人能挡"

#. Key:	1A167AD94444DA9043FE02AFD2D41FDA
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(1).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(1).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",1A167AD94444DA9043FE02AFD2D41FDA"
msgid "Move Forward"
msgstr "前进"

#. Key:	1AE071FA4EF504A1DF0778A448A58FC1
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",1AE071FA4EF504A1DF0778A448A58FC1"
msgid "Crouch"
msgstr "下蹲"

#. Key:	1B6BF71F4E8AEDCCCF1175A4AD8402A5
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",1B6BF71F4E8AEDCCCF1175A4AD8402A5"
msgid "Emote"
msgstr "姿势"

#. Key:	1BE2AEF24C36C5B132D52FA2C7120C35
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",1BE2AEF24C36C5B132D52FA2C7120C35"
msgid "Quickslot Cycle Forward (Gamepad)"
msgstr "向前轮换快捷栏（游戏手柄）"

#. Key:	1C66B711470858D9FFFAB499E7FF1040
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",1C66B711470858D9FFFAB499E7FF1040"
msgid "Packet Receive Rate: "
msgstr "数据包接收率： "

#. Key:	1C6A40ED4C95F60C2DD17C8F7749CBDA
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",1C6A40ED4C95F60C2DD17C8F7749CBDA"
msgid "{Ping}ms"
msgstr "{Ping} 毫秒"

#. Key:	1F96D90B46A2B7C75ADCAD9CFA4F7B6F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",1F96D90B46A2B7C75ADCAD9CFA4F7B6F"
msgid "Bots Enabled"
msgstr "机器人已启用"

#. Key:	1FAADE7147234818A647EAAD50D6FA7A
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(1).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(1).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",1FAADE7147234818A647EAAD50D6FA7A"
msgid "Shooter Core"
msgstr "射击游戏核心"

#. Key:	205A136D4D77496E21573580163B72E5
#. SourceLocation:	/Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",205A136D4D77496E21573580163B72E5"
msgid "Not logged in"
msgstr "未登陆"

#. Key:	21AA855349435B055F6211872B91E873
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",21AA855349435B055F6211872B91E873"
msgid "ping"
msgstr "延迟"

#. Key:	235C4BEE403345A0F3A5C19C018DDFC5
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",235C4BEE403345A0F3A5C19C018DDFC5"
msgid "Total Frame Time: "
msgstr "共计帧时间： "

#. Key:	248ABAA7488DD49A5980C8819A9617CF
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
msgctxt ",248ABAA7488DD49A5980C8819A9617CF"
msgid "Adjust Safe Zone"
msgstr "调整安全区"

#. Key:	27040E234FDEA725E909E3A82C83FC95
#. SourceLocation:	/TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",27040E234FDEA725E909E3A82C83FC95"
msgid "Range +1"
msgstr "范围 +1"

#. Key:	27B340BA4E762DC045E4608B618399FB
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
msgctxt ",27B340BA4E762DC045E4608B618399FB"
msgid "Ping"
msgstr "延迟"

#. Key:	29BAA9B34E4F225C39FC8999480BC9FA
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
msgctxt ",29BAA9B34E4F225C39FC8999480BC9FA"
msgid "Not Bound"
msgstr "非绑定"

#. Key:	29D3A0AA4AB07170CC42F4BA7E6EE61A
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
msgctxt ",29D3A0AA4AB07170CC42F4BA7E6EE61A"
msgid "B"
msgstr "B"

#. Key:	2A71F9BA4EB69D9BDED9659391978329
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.ContextDescription
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.ContextDescription
msgctxt ",2A71F9BA4EB69D9BDED9659391978329"
msgid "Hero Pawn"
msgstr "英雄 Pawn"

#. Key:	2BC1795B4150F1E9C39414853EDE1182
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",2BC1795B4150F1E9C39414853EDE1182"
msgid "Quickslot Cycle Forward (Gamepad)"
msgstr "向前轮换快捷栏（游戏手柄）"

#. Key:	2C7E321D4C078BF23D8C95A127B6F4D6
#. SourceLocation:	/Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
#: /Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
msgctxt ",2C7E321D4C078BF23D8C95A127B6F4D6"
msgid "Start"
msgstr "开始"

#. Key:	2DA239084023A7FC60515488F95DCF61
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
msgctxt ",2DA239084023A7FC60515488F95DCF61"
msgid "Waiting for additional players"
msgstr "等待其他玩家加入"

#. Key:	2E0B952D4F3CF3D4687D7EB75C017AF0
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",2E0B952D4F3CF3D4687D7EB75C017AF0"
msgid "Server FPS"
msgstr "服务器 FPS"

#. Key:	2E4E25CB47829BC54412B794999A6623
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
msgctxt ",2E4E25CB47829BC54412B794999A6623"
msgid "Nintendo Switch"
msgstr "Nintendo Switch"

#. Key:	2E5EF4E142DAC6081E85CFA2647AAA18
#. SourceLocation:	/ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",2E5EF4E142DAC6081E85CFA2647AAA18"
msgid "Rifle"
msgstr "步枪"

#. Key:	2FAE991A4D776E675D035BBA8A609E40
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",2FAE991A4D776E675D035BBA8A609E40"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	2FCC8769463BC0AA9D74FA8971E367F7
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
msgctxt ",2FCC8769463BC0AA9D74FA8971E367F7"
msgid "Team"
msgstr "队伍"

#. Key:	2FFEAFA84074A12B70F73295043D2FC4
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
msgctxt ",2FFEAFA84074A12B70F73295043D2FC4"
msgid "999"
msgstr "999"

#. Key:	3060B9604FFCC7BE1222218C77BBACAC
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
msgctxt ",3060B9604FFCC7BE1222218C77BBACAC"
msgid "Small test level for ShooterCore"
msgstr "Small test level for ShooterCore"

#. Key:	30FBE6D1450FE6ED24A59F8904DAB613
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",30FBE6D1450FE6ED24A59F8904DAB613"
msgid "Show Scoreboard"
msgstr "显示排行榜"

#. Key:	319439E844CE03938ECD9A81159704A7
#. SourceLocation:	/Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
msgctxt ",319439E844CE03938ECD9A81159704A7"
msgid "Cancel Changes"
msgstr "取消更改"

#. Key:	31CAA0B04121DFB985DEEDB92BBF9579
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",31CAA0B04121DFB985DEEDB92BBF9579"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	327F041B48C2F270B56721BA7FF59448
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
msgctxt ",327F041B48C2F270B56721BA7FF59448"
msgid "Playstation®4"
msgstr "PlayStation®4"

#. Key:	32CD12CB44B3FB02B96D80B7553C7312
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",32CD12CB44B3FB02B96D80B7553C7312"
msgid "Reload Weapon"
msgstr "武器换弹"

#. Key:	32D2AB6D42FB46B58597F8B6CDC264B6
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
msgctxt ",32D2AB6D42FB46B58597F8B6CDC264B6"
msgid "Players"
msgstr "玩家"

#. Key:	33CEE6A946896FA7F7EADDA7C25E0468
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",33CEE6A946896FA7F7EADDA7C25E0468"
msgid "CPU (Game) Time: "
msgstr "CPU（游戏）时间： "

#. Key:	341039EC4CA218A2BCC4AA83C7F648B3
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",341039EC4CA218A2BCC4AA83C7F648B3"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	3433E23E4A7719E159D30DB53204AB55
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
msgctxt ",3433E23E4A7719E159D30DB53204AB55"
msgid "Ping"
msgstr "延迟"

#. Key:	348D9B5C4B17D0B9BAA8879382E51318
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",348D9B5C4B17D0B9BAA8879382E51318"
msgid "Quickslot Cycle Backward (Gamepad)"
msgstr "向后轮换快捷栏（游戏手柄）"

#. Key:	35F0BCE746288C4175C53F8847D6D572
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",35F0BCE746288C4175C53F8847D6D572"
msgid "Bots Disabled"
msgstr "机器人禁用"

#. Key:	36251FA440B53320A3C391A85CB615DB
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterMaps/PROTO/InventoryTest/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",36251FA440B53320A3C391A85CB615DB"
msgid "Map"
msgstr "地图"

#. Key:	3638C7F845DE37B44C5A3AAF60955B52
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",3638C7F845DE37B44C5A3AAF60955B52"
msgid "Accumulate"
msgstr "累计"

#. Key:	36B2537E4B9F323343BC429771CCDC0C
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",36B2537E4B9F323343BC429771CCDC0C"
msgid "Total Frame Time: "
msgstr "共计帧时间： "

#. Key:	36D931A644933E8594050DABB8C1F70C
#. SourceLocation:	/Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
msgctxt ",36D931A644933E8594050DABB8C1F70C"
msgid "Default Experience"
msgstr "默认体验"

#. Key:	37CDC1814D54416FE2D8B0946EDC8797
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
msgctxt ",37CDC1814D54416FE2D8B0946EDC8797"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	3857C2D0488B5A51B495E2AD3FF3AE3D
#. SourceLocation:	/TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
#: /TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
msgctxt ",3857C2D0488B5A51B495E2AD3FF3AE3D"
msgid "GET READY!"
msgstr "作好准备！"

#. Key:	38E12F4042B93DABD6CE02B52649291B
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
msgctxt ",38E12F4042B93DABD6CE02B52649291B"
msgid "HELLO"
msgstr "你好"

#. Key:	39ACE3D74B1E7F69CCB56CBE3F6F290C
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
msgctxt ",39ACE3D74B1E7F69CCB56CBE3F6F290C"
msgid "Xbox Controller"
msgstr "Xbox 控制器"

#. Key:	39E5E3B64B2A59570FF2FC8F06653EDF
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(21).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(21).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",39E5E3B64B2A59570FF2FC8F06653EDF"
msgid "Fire Weapon (Auto)"
msgstr "武器开火（自动）"

#. Key:	3A7254AF40AF165710F5B79BE84AE44D
#. SourceLocation:	/TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",3A7254AF40AF165710F5B79BE84AE44D"
msgid "Bomb +1"
msgstr "炸弹 +1"

#. Key:	3B14978D4F2506E63DE582ABC92A1149
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",3B14978D4F2506E63DE582ABC92A1149"
msgid "Packet Avg Size (in): "
msgstr "数据包平均大小（接收）： "

#. Key:	3B3249224C75E0D586279BA1C8C6B859
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",3B3249224C75E0D586279BA1C8C6B859"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	3BA221904790D694F00235925E1060B0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",3BA221904790D694F00235925E1060B0"
msgid "Main Menu"
msgstr "主菜单"

#. Key:	3C439BB8461C9A566FE740B3E9989B8F
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
msgctxt ",3C439BB8461C9A566FE740B3E9989B8F"
msgid "Playstation®5"
msgstr "PlayStation®5"

#. Key:	3E2FCEB2493C9B01B54581BD0E37B9B6
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
msgctxt ",3E2FCEB2493C9B01B54581BD0E37B9B6"
msgid "Assists"
msgstr "助攻"

#. Key:	3EB5F138455F65F8A300DC9C777A4047
#. SourceLocation:	/Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
msgctxt ",3EB5F138455F65F8A300DC9C777A4047"
msgid "StatName"
msgstr "StatName"

#. Key:	3EDF641F467308013BD13CB7552BEB44
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
#: /ShooterMaps/PROTO/InventoryTest/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
msgctxt ",3EDF641F467308013BD13CB7552BEB44"
msgid "Inventory Test IMC"
msgstr "Inventory Test IMC"

#. Key:	3F1D6C954D06419919A94E930BA391BC
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",3F1D6C954D06419919A94E930BA391BC"
msgid "Client FPS"
msgstr "客户端 FPS"

#. Key:	412E77D64296BF5552317BA0FAF5A55D
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",412E77D64296BF5552317BA0FAF5A55D"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	4141E85D46F15D4349F470BD679A94A5
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
msgctxt ",4141E85D46F15D4349F470BD679A94A5"
msgid "Start a Game"
msgstr "开始游戏"

#. Key:	41884DCB416810988DECCABD37FF2A5F
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",41884DCB416810988DECCABD37FF2A5F"
msgid "CPU (Render) Time: "
msgstr "CPU（渲染）时间： "

#. Key:	41A34A224D58C816241C5CABFD633FCA
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",41A34A224D58C816241C5CABFD633FCA"
msgid "Fire Weapon (Gamepad)"
msgstr "武器开火（游戏手柄）"

#. Key:	4202FC0B46AB09A29995EF9E17AC8A13
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",4202FC0B46AB09A29995EF9E17AC8A13"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	422981264C40B7770F6B2ABEC31462F6
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",422981264C40B7770F6B2ABEC31462F6"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	4335D1744FCCF41FD886519B046A6222
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(14).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(14).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",4335D1744FCCF41FD886519B046A6222"
msgid "Quick Slot 2"
msgstr "快捷栏 2"

#. Key:	45D7A99B45E8DF9A2C56828FC81D3796
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",45D7A99B45E8DF9A2C56828FC81D3796"
msgid "Packet Loss (in)"
msgstr "丢包率（接收）"

#. Key:	45DA48A94A748A13F1E027B3DFBDCBCC
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",45DA48A94A748A13F1E027B3DFBDCBCC"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	476E3AA946A5AECDD282FEABF4A2F92E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",476E3AA946A5AECDD282FEABF4A2F92E"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	4843F44A4AE0096FBFF253B360F36C22
#. SourceLocation:	/Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
msgctxt ",4843F44A4AE0096FBFF253B360F36C22"
msgid "Apply"
msgstr "应用"

#. Key:	48CDA39343920DBD6FF0B6A7A7D6C846
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
msgctxt ",48CDA39343920DBD6FF0B6A7A7D6C846"
msgid "A"
msgstr "A"

#. Key:	493190C14A8E718630FD62AF6E359A82
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",493190C14A8E718630FD62AF6E359A82"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	4B541D0F4FDA94900F8DC383716CB4F2
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",4B541D0F4FDA94900F8DC383716CB4F2"
msgid "CPU (Game) Time"
msgstr "CPU（游戏）时间"

#. Key:	4B62AB34434C10D9B1C623960522D815
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",4B62AB34434C10D9B1C623960522D815"
msgid "Total Frame Time"
msgstr "共计帧时间"

#. Key:	4B67722B493F4BA01CDF99BCBC22F82E
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(18).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(18).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",4B67722B493F4BA01CDF99BCBC22F82E"
msgid "Quickslot Cycle Backward"
msgstr "向后轮换快捷栏"

#. Key:	4B94288243EDA9C52BB112ABE3B27BA4
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",4B94288243EDA9C52BB112ABE3B27BA4"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	4C8A98C141199AF098058BBA54F43CA6
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
msgctxt ",4C8A98C141199AF098058BBA54F43CA6"
msgid "Assists"
msgstr "助攻"

#. Key:	4CD912BF43D47F81019945B61683C808
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",4CD912BF43D47F81019945B61683C808"
msgid "CPU (RHI) Time: "
msgstr "CPU（RHI）时间： "

#. Key:	4D753F0D44A6EECDC5792B8CBBA31968
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(15).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(15).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",4D753F0D44A6EECDC5792B8CBBA31968"
msgid "Dash"
msgstr "冲刺"

#. Key:	4D7A129C447D96507FD2B39BD02844A7
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",4D7A129C447D96507FD2B39BD02844A7"
msgid "Fire Weapon"
msgstr "武器开火"

#. Key:	4DD81E9E4C4FA91A781EAABDB989D0E8
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(1).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(1).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",4DD81E9E4C4FA91A781EAABDB989D0E8"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	4E2785AE400A214363A9C2B237C5AC31
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",4E2785AE400A214363A9C2B237C5AC31"
msgid "Move Backwards"
msgstr "后退"

#. Key:	4F5E1E234D8B2ED5696458B537019187
#. SourceLocation:	/Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
msgctxt ",4F5E1E234D8B2ED5696458B537019187"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	5024FA6B4D52E94C5024DD9EE335AAC8
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",5024FA6B4D52E94C5024DD9EE335AAC8"
msgid "CPU (Game) Time: "
msgstr "CPU（游戏）时间： "

#. Key:	50976ED345FEE679928606A411B37FA7
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
#: /ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
msgctxt ",50976ED345FEE679928606A411B37FA7"
msgid "999"
msgstr "999"

#. Key:	53BF1D104A85F399ACBE86A31861EEBC
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",53BF1D104A85F399ACBE86A31861EEBC"
msgid "Dash (Gamepad)"
msgstr "冲刺（游戏手柄）"

#. Key:	53E18F354094BD59BBA57CA3EA78C261
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",53E18F354094BD59BBA57CA3EA78C261"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	54D16C6D4197D4C27B7B90A56B95E822
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
msgctxt ",54D16C6D4197D4C27B7B90A56B95E822"
msgid "Control"
msgstr "控制"

#. Key:	55A252DB4C70444DD26CD7A33159B016
#. SourceLocation:	/ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",55A252DB4C70444DD26CD7A33159B016"
msgid "Heal Pickup"
msgstr "治疗物品掉落"

#. Key:	565AB6394A4427B1C79E05A60CC05264
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",565AB6394A4427B1C79E05A60CC05264"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	569275A347999672502DC4ACF71A97A7
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
msgctxt ",569275A347999672502DC4ACF71A97A7"
msgid "Done"
msgstr "完成"

#. Key:	56B94F8C41C6D7C26C888B800AF8BD9F
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
msgctxt ",56B94F8C41C6D7C26C888B800AF8BD9F"
msgid "Dual Sense"
msgstr "DualSense"

#. Key:	56F19DE54226323EF313608DAF792D33
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
#: /ShooterMaps/PROTO/InventoryTest/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
msgctxt ",56F19DE54226323EF313608DAF792D33"
msgid "Interact"
msgstr "互动"

#. Key:	56F878A647E31FE0D1B672B8564E8ED1
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
msgctxt ",56F878A647E31FE0D1B672B8564E8ED1"
msgid "Eliminations"
msgstr "杀敌"

#. Key:	572EE2DF4AFE8F3FBDCC5DA09F6944FB
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(20).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(20).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",572EE2DF4AFE8F3FBDCC5DA09F6944FB"
msgid "Move Right"
msgstr "右移"

#. Key:	58060FA24F1BA9C51A410286083C65EA
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
msgctxt ",58060FA24F1BA9C51A410286083C65EA"
msgid "Xbox Series X"
msgstr "Xbox Series X"

#. Key:	580739324E7F7B98EEE75F839BA533EF
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",580739324E7F7B98EEE75F839BA533EF"
msgid "Packet Loss (out): "
msgstr "丢包率（发送）： "

#. Key:	58948CD44356A8289F8D65985F6FCE6C
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
msgctxt ",58948CD44356A8289F8D65985F6FCE6C"
msgid "A"
msgstr "A"

#. Key:	58CD3851422A3218C746279D676EF38A
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",58CD3851422A3218C746279D676EF38A"
msgid "Exit Game"
msgstr "退出游戏"

#. Key:	591A162C4B3B442A2CEFED81414E057C
#. SourceLocation:	/Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
msgctxt ",591A162C4B3B442A2CEFED81414E057C"
msgid "Main menu of the game"
msgstr "游戏主菜单"

#. Key:	595253FC4210A7D90B1ADD8A75E5B40B
#. SourceLocation:	/ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
#: /ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
msgctxt ",595253FC4210A7D90B1ADD8A75E5B40B"
msgid "Respawning"
msgstr "正在重生"

#. Key:	596BD2C94671CA046BFC62BE7CC20188
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
msgctxt ",596BD2C94671CA046BFC62BE7CC20188"
msgid "Controller"
msgstr "控制器"

#. Key:	599ECF164EF5D41D6156389CD95F2E5F
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
msgctxt ",599ECF164EF5D41D6156389CD95F2E5F"
msgid "Double Elimination"
msgstr "双杀"

#. Key:	5AA94BFE42E900EEAB4691833D480931
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",5AA94BFE42E900EEAB4691833D480931"
msgid "Quickslot Cycle Forward"
msgstr "向前轮换快捷栏"

#. Key:	5B8E97EF4F7A8E1AC77DB4AEB0B33032
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",5B8E97EF4F7A8E1AC77DB4AEB0B33032"
msgid "Quickslot Cycle Backward (Gamepad)"
msgstr "向后轮换快捷栏（游戏手柄）"

#. Key:	5BDBB55C48C5B1FC55B3448ABCAD349B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
msgctxt ",5BDBB55C48C5B1FC55B3448ABCAD349B"
msgid "The search found no joinable games. Try refreshing the search with the button below."
msgstr "未找到可加入游戏。请尝试使用下面的按钮再次检索。"

#. Key:	5C5DBA2A476909DE3183B7B0AB22AB5D
#. SourceLocation:	/Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
msgctxt ",5C5DBA2A476909DE3183B7B0AB22AB5D"
msgid "Loading Screen Reason..."
msgstr "Loading Screen Reason..."

#. Key:	5CF86F044E9FC5A3C979DBBA29B6B2D0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
msgctxt ",5CF86F044E9FC5A3C979DBBA29B6B2D0"
msgid "Search for active game sessions online and on your local network."
msgstr "在线上及本地网络内搜索活动中的游戏会话。"

#. Key:	5D3AA20F4DAC3379C651C59805BCA2F7
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.ContextDescription
msgctxt ",5D3AA20F4DAC3379C651C59805BCA2F7"
msgid "Shooter Game IMC"
msgstr "Shooter Game IMC"

#. Key:	5D4F912B4290B206E9CF5DBE30392487
#. SourceLocation:	/Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
#: /Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
msgctxt ",5D4F912B4290B206E9CF5DBE30392487"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	5D5B4220440EB217287861BE2E4E8B38
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",5D5B4220440EB217287861BE2E4E8B38"
msgid "Ping: "
msgstr "延迟： "

#. Key:	5DC920584136841BFAB871A3A0A404EB
#. SourceLocation:	/Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
#: /Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
msgctxt ",5DC920584136841BFAB871A3A0A404EB"
msgid "{Button Text}"
msgstr "{Button Text}"

#. Key:	5DDD0C9145ED691F998EF2ABA1056ADA
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
msgctxt ",5DDD0C9145ED691F998EF2ABA1056ADA"
msgid "Wireless Controller"
msgstr "无线控制器"

#. Key:	5DF4A888407048C78F135EAF83DA3E6E
#. SourceLocation:	/Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
msgctxt ",5DF4A888407048C78F135EAF83DA3E6E"
msgid "[BuildDescription]"
msgstr "[构建描述]"

#. Key:	5EAFD051443F26B45AC9D697A680371B
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
msgctxt ",5EAFD051443F26B45AC9D697A680371B"
msgid "Convolution"
msgstr "卷积"

#. Key:	5F1B0D924B42A2C2B502C5BFE126CB9A
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",5F1B0D924B42A2C2B502C5BFE126CB9A"
msgid "Fire Weapon Auto (Gamepad)"
msgstr "自动武器开火（游戏手柄）"

#. Key:	6080DFF94F96F4305FBEAD8D1B3C861E
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
#: /Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
msgctxt ",6080DFF94F96F4305FBEAD8D1B3C861E"
msgid "{Option}"
msgstr "{Option}"

#. Key:	60DA22ED4E3BEBEA7DAAB48E10A73AA0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
msgctxt ",60DA22ED4E3BEBEA7DAAB48E10A73AA0"
msgid "Game / Map"
msgstr "游戏 / 地图"

#. Key:	6252B9144C13330E7E1B9C95B6708206
#. SourceLocation:	/TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
#: /TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
msgctxt ",6252B9144C13330E7E1B9C95B6708206"
msgid "{Hours}:{Minutes}"
msgstr "{Hours}:{Minutes}"

#. Key:	629A4A544738DC936BC01E82B1EBA722
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",629A4A544738DC936BC01E82B1EBA722"
msgid "Are you sure?"
msgstr "你确定吗？"

#. Key:	64EB32544FE55DE327638AAD8316671E
#. SourceLocation:	/Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
msgctxt ",64EB32544FE55DE327638AAD8316671E"
msgid "StatName: "
msgstr "StatName: "

#. Key:	663EDAE54CE37DCDF45443AAF5DB448A
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
msgctxt ",663EDAE54CE37DCDF45443AAF5DB448A"
msgid "Joycons"
msgstr "Joycon 控制器"

#. Key:	6712F27C4E870E339083C1915F794F9D
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
msgctxt ",6712F27C4E870E339083C1915F794F9D"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this top-down party game."
msgstr "在这个由上至下的聚会游戏中摧毁障碍，收集升级物品，避免被打爆。"

#. Key:	69A724B94225BBA33DE819A5D8F7C57E
#. SourceLocation:	/Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
#: /Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
msgctxt ",69A724B94225BBA33DE819A5D8F7C57E"
msgid "Blue"
msgstr "蓝"

#. Key:	6B0C0E94405AC4CA8A1861BF9A61FB27
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",6B0C0E94405AC4CA8A1861BF9A61FB27"
msgid "Idle Time: "
msgstr "待机时间： "

#. Key:	6BBCD782422A82A576EB8BB377C1FBBD
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",6BBCD782422A82A576EB8BB377C1FBBD"
msgid "Offline"
msgstr "离线"

#. Key:	6D46C23149718DC18200EAB91B08D57B
#. SourceLocation:	/ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",6D46C23149718DC18200EAB91B08D57B"
msgid "Shotgun"
msgstr "霰弹枪"

#. Key:	6D87F7964B4EC6B934F786A4C96AB875
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
#: /ShooterMaps/PROTO/InventoryTest/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
msgctxt ",6D87F7964B4EC6B934F786A4C96AB875"
msgid "Obtained"
msgstr "已获得"

#. Key:	6EBC0F54428A804A7D96FEBDCB55A25D
#. SourceLocation:	/Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
msgctxt ",6EBC0F54428A804A7D96FEBDCB55A25D"
msgid "Default Map"
msgstr "默认地图"

#. Key:	6FD0F45E4F62CF0232CBE2A6BE8FA3E2
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",6FD0F45E4F62CF0232CBE2A6BE8FA3E2"
msgid "Defeated"
msgstr "失败"

#. Key:	6FF2B920404C2FFE4380DC9152ACC6C2
#. SourceLocation:	/Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
#: /Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
msgctxt ",6FF2B920404C2FFE4380DC9152ACC6C2"
msgid "Warning"
msgstr "警告"

#. Key:	70012CA348A3BDE581C6DF99E8CCB6D5
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",70012CA348A3BDE581C6DF99E8CCB6D5"
msgid "Emote (Gamepad)"
msgstr "姿势（游戏手柄）"

#. Key:	706694FA4075BE82B78C7F9EBDBE71C9
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",706694FA4075BE82B78C7F9EBDBE71C9"
msgid "AI Combatants"
msgstr "AI 参战者"

#. Key:	708855C240B9A9AD1B70FFB79672F260
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",708855C240B9A9AD1B70FFB79672F260"
msgid "Packet Send Rate: "
msgstr "数据包传送率： "

#. Key:	70BB3C784F191CC3D37702A86E63BC90
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",70BB3C784F191CC3D37702A86E63BC90"
msgid "Are you sure?"
msgstr "你确定吗？"

#. Key:	715796D64602FD80242625A5893355B5
#. SourceLocation:	/ShooterCore/Input/Configs/PMI_ShooterDefaultConfig_KBM.PMI_ShooterDefaultConfig_KBM.ConfigDisplayName
#: /ShooterCore/Input/Configs/PMI_ShooterDefaultConfig_KBM.PMI_ShooterDefaultConfig_KBM.ConfigDisplayName
msgctxt ",715796D64602FD80242625A5893355B5"
msgid "Shooter Keyboard & Mouse"
msgstr "射击游戏键盘与鼠标"

#. Key:	734BCC0D40467B6B4137909E31480314
#. SourceLocation:	/TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
#: /TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
msgctxt ",734BCC0D40467B6B4137909E31480314"
msgid "{X}"
msgstr "{X}"

#. Key:	7375572240549E07C95BD88C7AEEE604
#. SourceLocation:	/ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",7375572240549E07C95BD88C7AEEE604"
msgid "Aim Assist Targets"
msgstr "辅助瞄准目标"

#. Key:	73CAF326400E392AFBECF392AE4C7741
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",73CAF326400E392AFBECF392AE4C7741"
msgid "Throw Grenade (Gamepad)"
msgstr "投掷手雷（游戏手柄）"

#. Key:	74550CC94DA54536E00EA580F2BA48D0
#. SourceLocation:	/ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
#: /ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
msgctxt ",74550CC94DA54536E00EA580F2BA48D0"
msgid "10"
msgstr "10"

#. Key:	745EEA024D479AE7A07FA7B326621A6F
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
msgctxt ",745EEA024D479AE7A07FA7B326621A6F"
msgid "Please <strong>connect your Nintendo Switch™</> to the TV to setup the Safe Zone."
msgstr "请 <strong>将你的 Nintendo Switch™</> 连接至电视以设置安全区。"

#. Key:	74B3967F4C1BBC6A237194B1B9F47563
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
msgctxt ",74B3967F4C1BBC6A237194B1B9F47563"
msgid "Checkered"
msgstr "方格"

#. Key:	75C95E9D4F42EBC566DA6FBBCE9CF3C5
#. SourceLocation:	/Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
msgctxt ",75C95E9D4F42EBC566DA6FBBCE9CF3C5"
msgid "Front End"
msgstr "前端"

#. Key:	7648222A4B7B3B8FAA82B18036CF67B3
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",7648222A4B7B3B8FAA82B18036CF67B3"
msgid "Hold"
msgstr "按住"

#. Key:	77D074844B3800FE64B8D6B95A0447D4
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
msgctxt ",77D074844B3800FE64B8D6B95A0447D4"
msgid "{Bots Toggle}"
msgstr "{Bots Toggle}"

#. Key:	7B8505164640BE16F0A4AE86007603BE
#. SourceLocation:	/Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
#: /Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
msgctxt ",7B8505164640BE16F0A4AE86007603BE"
msgid "{Settings Title}"
msgstr "{Settings Title}"

#. Key:	7BA0388F4468954236B40AB3D721822A
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",7BA0388F4468954236B40AB3D721822A"
msgid "GPU Time: "
msgstr "GPU 时间： "

#. Key:	7BEB71C541CC6BFA9FFF64BC65399DCC
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",7BEB71C541CC6BFA9FFF64BC65399DCC"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	7E6704DC46DC97DA49D039963C89A6B0
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",7E6704DC46DC97DA49D039963C89A6B0"
msgid "Exit Game"
msgstr "退出游戏"

#. Key:	7FD2E328436A17CA3A9E45B318DC74F7
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
msgctxt ",7FD2E328436A17CA3A9E45B318DC74F7"
msgid "Eliminations"
msgstr "杀敌"

#. Key:	80661AE54A3BA7B6C48D8FB06A50AEDF
#. SourceLocation:	/ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
msgctxt ",80661AE54A3BA7B6C48D8FB06A50AEDF"
msgid "Pistol"
msgstr "手枪"

#. Key:	8184E0F3472FD8370AAF98940C74A1CD
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",8184E0F3472FD8370AAF98940C74A1CD"
msgid "Dash"
msgstr "冲刺"

#. Key:	8197984348C0720932318DB21DE2835A
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(13).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(13).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",8197984348C0720932318DB21DE2835A"
msgid "Quick Slot 1"
msgstr "快捷栏 1"

#. Key:	81ABBB894916B85BF80AE3B1D669219B
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",81ABBB894916B85BF80AE3B1D669219B"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	831CE0B5485404EA8D8B468C799942CD
#. SourceLocation:	/ShooterCore/Input/Configs/PMI_ShooterDefaultConfig_Gamepad.PMI_ShooterDefaultConfig_Gamepad.ConfigDisplayName
#: /ShooterCore/Input/Configs/PMI_ShooterDefaultConfig_Gamepad.PMI_ShooterDefaultConfig_Gamepad.ConfigDisplayName
msgctxt ",831CE0B5485404EA8D8B468C799942CD"
msgid "Shooter Gamepad"
msgstr "射击游戏手柄"

#. Key:	83CFC8D04BCAE02F9DDD539D88AE3232
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",83CFC8D04BCAE02F9DDD539D88AE3232"
msgid "Eliminated"
msgstr "死亡"

#. Key:	845C671A47C204E52EC0169312E07BFF
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
msgctxt ",845C671A47C204E52EC0169312E07BFF"
msgid "Dual Shock 4"
msgstr "Dual Shock 4"

#. Key:	84B4FA8B4A84E6B5ABD1DAB1B84236C0
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(4).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(4).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",84B4FA8B4A84E6B5ABD1DAB1B84236C0"
msgid "Shooter Core"
msgstr "射击游戏核心"

#. Key:	854A0FB7483F4290CF1400ADDCFEBB52
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",854A0FB7483F4290CF1400ADDCFEBB52"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	85B8AC304FDC2DDFE6DA3F806629243F
#. SourceLocation:	/ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",85B8AC304FDC2DDFE6DA3F806629243F"
msgid "Use \"lyra.Weapon.DrawAimAssistDebug\" to draw debug data"
msgstr "使用 \"lyra.Weapon.DrawAimAssistDebug\" 提取调试数据"

#. Key:	85E017DE4E62414B29880DB637666AFD
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
msgctxt ",85E017DE4E62414B29880DB637666AFD"
msgid "Quadruple Elimination"
msgstr "四杀"

#. Key:	8689AED14EB88E33EC1CF78623D8BEC4
#. SourceLocation:	/Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
msgctxt ",8689AED14EB88E33EC1CF78623D8BEC4"
msgid "Not Enough Ammo"
msgstr "弹药不足"

#. Key:	8703EB4442A681348138D983FE3C7FEF
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
msgctxt ",8703EB4442A681348138D983FE3C7FEF"
msgid "Options"
msgstr "选项"

#. Key:	87537FA240954D687BB984B566CD2BF2
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",87537FA240954D687BB984B566CD2BF2"
msgid "CPU (Render) Time"
msgstr "CPU（渲染）时间"

#. Key:	88D9C80E438C653987EE34A071A74BF6
#. SourceLocation:	/ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",88D9C80E438C653987EE34A071A74BF6"
msgid "Heal Pickup"
msgstr "治疗物品掉落"

#. Key:	899ECAF44A434CADB576AF896790318F
#. SourceLocation:	/ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
#: /ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
msgctxt ",899ECAF44A434CADB576AF896790318F"
msgid "Spare Ammo Full"
msgstr "携带弹药已满"

#. Key:	8A3A3BC5401B375E4FBAE99CD0B02DA8
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",8A3A3BC5401B375E4FBAE99CD0B02DA8"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	8AB6935B4A23AD7CF42A1F9F58A9EF34
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",8AB6935B4A23AD7CF42A1F9F58A9EF34"
msgid "Quick Slot 3"
msgstr "快捷栏 3"

#. Key:	8B8C673046123190F1AFB4AC3FEE5431
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
msgctxt ",8B8C673046123190F1AFB4AC3FEE5431"
msgid "Shooter Gym"
msgstr "射击训练场"

#. Key:	8BDBDE6E4846AE5A124CE784872AD82D
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
msgctxt ",8BDBDE6E4846AE5A124CE784872AD82D"
msgid "Expanse"
msgstr "空地"

#. Key:	8CB5616A41E172DFE018058CA46712E3
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",8CB5616A41E172DFE018058CA46712E3"
msgid "CPU (RHI) Time"
msgstr "CPU（RHI）时间"

#. Key:	8D9CD0874CAA179AF8554CAFEFA1AD5B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",8D9CD0874CAA179AF8554CAFEFA1AD5B"
msgid "Refresh Search"
msgstr "刷新检索"

#. Key:	8F86FE4147709E9ADBCC2888BCF07415
#. SourceLocation:	/Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",8F86FE4147709E9ADBCC2888BCF07415"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "使用 <text color=\"FFFFFFFF\" fontface=\"black\">左摇杆</> 调整边角\r\n与你的显示器边缘对齐。"

#. Key:	90488E3F473C9B6EC494FCBD4F39585D
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
msgctxt ",90488E3F473C9B6EC494FCBD4F39585D"
msgid "{min}:{sec}"
msgstr "{min}:{sec}"

#. Key:	90C04A53441DAB7CC7D259838013F16D
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
msgctxt ",90C04A53441DAB7CC7D259838013F16D"
msgid "Xbox Controller"
msgstr "Xbox 控制器"

#. Key:	938A78C443CEE025B70F749DF31FFAE1
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",938A78C443CEE025B70F749DF31FFAE1"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	9395402C4381A44435E10798328D6E3F
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
msgctxt ",9395402C4381A44435E10798328D6E3F"
msgid "Credits"
msgstr "制作人员名单"

#. Key:	93E655B44960423EB691839383DC9F91
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
msgctxt ",93E655B44960423EB691839383DC9F91"
msgid "Create a new session of any type, with other players or bots, online or locally."
msgstr "创建一段任意类型的会话，对象可以是其他玩家或机器人，可以在线或本地。"

#. Key:	953CDA0342D82F1A164935966EB1B429
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
msgctxt ",953CDA0342D82F1A164935966EB1B429"
msgid "Right"
msgstr "向右"

#. Key:	961D4DF74762E292D7E079A156BCECA9
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",961D4DF74762E292D7E079A156BCECA9"
msgid "Online"
msgstr "在线"

#. Key:	961EFAAB46BE0480CD0820BE0486ABD5
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",961EFAAB46BE0480CD0820BE0486ABD5"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	96D0FAAA447946277179589D7D8C5D38
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",96D0FAAA447946277179589D7D8C5D38"
msgid "Melee (Gamepad)"
msgstr "近战（游戏手柄）"

#. Key:	96E767F743A25801E4D3A299F8E58EFD
#. SourceLocation:	/TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
#: /TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
msgctxt ",96E767F743A25801E4D3A299F8E58EFD"
msgid "{Player}"
msgstr "{Player}"

#. Key:	96FC4BAF4556046EC3B8DE8F3C8BCA01
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",96FC4BAF4556046EC3B8DE8F3C8BCA01"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	9802746D40A7EF6A45CC20ACE072B6F3
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(10).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",9802746D40A7EF6A45CC20ACE072B6F3"
msgid "Quickslot Cycle Backward"
msgstr "向后轮换快捷栏"

#. Key:	982452CC4E88DEE2C2BB8483BDFEC43E
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",982452CC4E88DEE2C2BB8483BDFEC43E"
msgid "Throw Grenade"
msgstr "投掷手雷"

#. Key:	99BB6C0B4F25027FD0134A889DFBE75E
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",99BB6C0B4F25027FD0134A889DFBE75E"
msgid "Eliminated"
msgstr "死亡"

#. Key:	9A50562A41DE05B9DCA5769B65D0B79A
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",9A50562A41DE05B9DCA5769B65D0B79A"
msgid "GPU Time: "
msgstr "GPU 时间： "

#. Key:	9BE1A4DE4867764540091AA9EAE87570
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",9BE1A4DE4867764540091AA9EAE87570"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	9C2E09EE43163AFBBF789CA3FD432965
#. SourceLocation:	/ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",9C2E09EE43163AFBBF789CA3FD432965"
msgid "Pistol"
msgstr "手枪"

#. Key:	9C30B17047263BD32A33EB8717566376
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",9C30B17047263BD32A33EB8717566376"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	9CC7277D4CED4E33C019ABB279CA2609
#. SourceLocation:	/ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
#: /ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
msgctxt ",9CC7277D4CED4E33C019ABB279CA2609"
msgid "Empty"
msgstr "空"

#. Key:	9CE5D9D248DB880DB09177BBFD6F541C
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",9CE5D9D248DB880DB09177BBFD6F541C"
msgid "Idle Time: "
msgstr "待机时间： "

#. Key:	9D14950145212EEB2C6073906613EB87
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(16).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(16).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",9D14950145212EEB2C6073906613EB87"
msgid "Aim Down Sight"
msgstr "瞄准开镜"

#. Key:	9DA5266F48DE03777836849F683D4DC2
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
msgctxt ",9DA5266F48DE03777836849F683D4DC2"
msgid "Example\r\nExperience 1"
msgstr "示例\r\n体验 1"

#. Key:	9DB4CB3B40ED9D904D883396DA91DD36
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
msgctxt ",9DB4CB3B40ED9D904D883396DA91DD36"
msgid "Find and eliminate enough enemies to win in this classic head-to-head team match."
msgstr "找到并消灭足够多的敌人，赢得这场针锋相对的经典团队赛。"

#. Key:	9DBE1BEF4B0438FE4E9F638F82F77264
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",9DBE1BEF4B0438FE4E9F638F82F77264"
msgid "Move Backwards"
msgstr "后退"

#. Key:	9E97BA75491D6F5AC0E034BB1FB2A057
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
msgctxt ",9E97BA75491D6F5AC0E034BB1FB2A057"
msgid "Controller"
msgstr "控制器"

#. Key:	9F0691474837C58C9681D7A4D7FE4C31
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",9F0691474837C58C9681D7A4D7FE4C31"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	9F3531564FC5EE52359EC69A48AD8E04
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(6).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",9F3531564FC5EE52359EC69A48AD8E04"
msgid "Move Right"
msgstr "右移"

#. Key:	9FC4A82E40FF8868013C0C939C80AC5A
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",9FC4A82E40FF8868013C0C939C80AC5A"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text color=\"FFEADBFF\">你被分配到了</><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">红队</> "

#. Key:	9FF4964643BFF859CB6692B91D37AC4F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",9FF4964643BFF859CB6692B91D37AC4F"
msgid "Host a game"
msgstr "主持游戏"

#. Key:	A05DB43247D7F3E6BBD46CA5AF18623C
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
msgctxt ",A05DB43247D7F3E6BBD46CA5AF18623C"
msgid "00:00"
msgstr "00:00"

#. Key:	A111107749C75E2CB467B3998AE048E5
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(12).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",A111107749C75E2CB467B3998AE048E5"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	A3015C164B7B8ECECDCD4EAEB957BCC3
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",A3015C164B7B8ECECDCD4EAEB957BCC3"
msgid "Backward"
msgstr "向后"

#. Key:	A32FF4184C5D7D9DDAF2A48CABEB2C40
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
msgctxt ",A32FF4184C5D7D9DDAF2A48CABEB2C40"
msgid "C"
msgstr "C"

#. Key:	A34A0D8E4314D6E1EA929488D87DF30A
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(15).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(15).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",A34A0D8E4314D6E1EA929488D87DF30A"
msgid "Quick Slot 3"
msgstr "快捷栏 3"

#. Key:	A431A6284675D8AD0FA9C685CB59220D
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
msgctxt ",A431A6284675D8AD0FA9C685CB59220D"
msgid "Quit Game"
msgstr "退出游戏"

#. Key:	A622ACF8477B043394C3E3B869899D2E
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
msgctxt ",A622ACF8477B043394C3E3B869899D2E"
msgid "Xbox One"
msgstr "Xbox One"

#. Key:	A628D2D947BB3880B76494BDDB22BA26
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",A628D2D947BB3880B76494BDDB22BA26"
msgid "{Player Name : very long text}"
msgstr "{Player Name : very long text}"

#. Key:	A69C5126480675E3817904A3358825C5
#. SourceLocation:	/Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
msgctxt ",A69C5126480675E3817904A3358825C5"
msgid "No gameplay here, just an example."
msgstr "无游玩内容，仅作示例。"

#. Key:	A6D01DBD49AE1A91111473B4FA99C449
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(17).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(17).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",A6D01DBD49AE1A91111473B4FA99C449"
msgid "Crouch"
msgstr "下蹲"

#. Key:	A6F6FE04408086953E35A69521479907
#. SourceLocation:	/Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
#: /Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
msgctxt ",A6F6FE04408086953E35A69521479907"
msgid "Leave fur on owners clothes cat dog hate mouse eat string barf pillow no baths hate everything. Mew stare at owner accusingly then wink purr for no reason yet commence midnight zoomies"
msgstr "将皮草留在所有者衣服上猫狗讨厌老鼠吃字符串呕吐枕头不洗澡讨厌一起。猫咪怨毒望主人，凌晨狂叫翻跟头"

#. Key:	A734B1924414D31819EAE897DA322536
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
msgctxt ",A734B1924414D31819EAE897DA322536"
msgid "Charging"
msgstr "正在充能"

#. Key:	A8101294485E0B66E99830BF54DDEF90
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(22).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(22).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",A8101294485E0B66E99830BF54DDEF90"
msgid "Fire Weapon (Auto)"
msgstr "武器开火（自动）"

#. Key:	AAB8468C47F1A48D7E4DE5B47EFE64BF
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",AAB8468C47F1A48D7E4DE5B47EFE64BF"
msgid "Player Name"
msgstr "玩家名称"

#. Key:	AB3DDDE340C74CB8814B06B99CBE1405
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",AB3DDDE340C74CB8814B06B99CBE1405"
msgid "Throw Grenade (Gamepad)"
msgstr "投掷手雷（游戏手柄）"

#. Key:	AC4333F143A1E92BDC5CC98071AFDDD8
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",AC4333F143A1E92BDC5CC98071AFDDD8"
msgid "Reload (Gamepad)"
msgstr "重新装填（游戏手柄）"

#. Key:	AF1A053A4431F4B19820C3B5ACE7305B
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",AF1A053A4431F4B19820C3B5ACE7305B"
msgid "Auto-run"
msgstr "自动奔跑"

#. Key:	AF2FEF114EC65F6D21283AB9CCD03AFE
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",AF2FEF114EC65F6D21283AB9CCD03AFE"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	AF7D54CF47CAF2BDD0322CA1DEE33BD8
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
msgctxt ",AF7D54CF47CAF2BDD0322CA1DEE33BD8"
msgid "Input mapping context that will be applied when the player aims down sights. It makes the aim speed slower for better accuracy. See GA_ADS."
msgstr "玩家通过武器瞄准时应用的映射上下文。它会降低瞄准速度，以获得更佳的准确率。参照 GA_ADS。"

#. Key:	AF8FF73C44708FB3DBC17BA1C8EF3A88
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",AF8FF73C44708FB3DBC17BA1C8EF3A88"
msgid "CPU (Render) Time: "
msgstr "CPU（渲染）时间： "

#. Key:	B0637EB74FB5351D5E9B9C851ADC8094
#. SourceLocation:	/Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
msgctxt ",B0637EB74FB5351D5E9B9C851ADC8094"
msgid "Press any key to assign it to the action you chose."
msgstr "请按下任何键，将其绑定于你选择的动作上。"

#. Key:	B356D1784244FCB7CBBC06B890B9513F
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",B356D1784244FCB7CBBC06B890B9513F"
msgid "Move Forward"
msgstr "前进"

#. Key:	B37841AC44D4BD9DE2DB33BF2C4BB79C
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",B37841AC44D4BD9DE2DB33BF2C4BB79C"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	B3A131CB482DEF4F2D7D1A8BF033E132
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",B3A131CB482DEF4F2D7D1A8BF033E132"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	B49FD9F84FDAD53DE6CFA2AFF39FEB6A
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",B49FD9F84FDAD53DE6CFA2AFF39FEB6A"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	B4E733404947D2A3E2909B8E58769923
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
msgctxt ",B4E733404947D2A3E2909B8E58769923"
msgid "Network"
msgstr "网络"

#. Key:	B555EB214CBE76A07C4BEA82FE56BE6E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",B555EB214CBE76A07C4BEA82FE56BE6E"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	B5BEA0C34E8A6727C38ED4AD629909A6
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",B5BEA0C34E8A6727C38ED4AD629909A6"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	B61C2E384ACF8FA42E80B3A191AE888D
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",B61C2E384ACF8FA42E80B3A191AE888D"
msgid "Packet Avg Size (in)"
msgstr "数据包平均大小（接收）"

#. Key:	B97EA1CB4795D31B6123D49DA26A1632
#. SourceLocation:	/Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
msgctxt ",B97EA1CB4795D31B6123D49DA26A1632"
msgid "Map Title"
msgstr "地图名称"

#. Key:	BA912D0B4F8C97D580EF4FA72B5A5AD1
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",BA912D0B4F8C97D580EF4FA72B5A5AD1"
msgid "Red"
msgstr "红队"

#. Key:	BB1D87EF4B72728695BFC3A57AA2D93D
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(17).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(17).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",BB1D87EF4B72728695BFC3A57AA2D93D"
msgid "Throw Grenade"
msgstr "投掷手雷"

#. Key:	BC1A3F854C9C13F2AFD8CBA172E1FB14
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(1).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(1).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",BC1A3F854C9C13F2AFD8CBA172E1FB14"
msgid "Aim Down Sight (Gamepad)"
msgstr "瞄准开镜（游戏手柄）"

#. Key:	BD6A3FCD4A49AFB7B518C9B287E9F3C1
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(11).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",BD6A3FCD4A49AFB7B518C9B287E9F3C1"
msgid "Jump (Gamepad)"
msgstr "跳跃（游戏手柄）"

#. Key:	BE94897645662FD7F281D7A12C3A5BE7
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",BE94897645662FD7F281D7A12C3A5BE7"
msgid "Aim Down Sight (Gamepad)"
msgstr "瞄准开镜（游戏手柄）"

#. Key:	BEB829FE4D185E6F1C6BE7BF5B0A0A79
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
msgctxt ",BEB829FE4D185E6F1C6BE7BF5B0A0A79"
msgid "Control"
msgstr "控制"

#. Key:	BECBFEBD47CE68BB8EF76DBCE0062B7F
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",BECBFEBD47CE68BB8EF76DBCE0062B7F"
msgid "Crouch (Gamepad)"
msgstr "下蹲（游戏手柄）"

#. Key:	BF526E50479F91151D4162865A6C42BE
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",BF526E50479F91151D4162865A6C42BE"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	C048AC7F49BB5DB44D0533ADDB844C4B
#. SourceLocation:	/Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",C048AC7F49BB5DB44D0533ADDB844C4B"
msgid "No Ammo!"
msgstr "没有弹药！"

#. Key:	C0C628BD460B784B8F63B8B6418FECBC
#. SourceLocation:	/Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
msgctxt ",C0C628BD460B784B8F63B8B6418FECBC"
msgid "{Button Text}"
msgstr "{Button Text}"

#. Key:	C0DBC30B4209FF6393C994A39D2F2C68
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",C0DBC30B4209FF6393C994A39D2F2C68"
msgid "Emote (Gamepad)"
msgstr "姿势（游戏手柄）"

#. Key:	C182696D4A8DBFB366382E9956D189AB
#. SourceLocation:	/Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
msgctxt ",C182696D4A8DBFB366382E9956D189AB"
msgid "{StatValue}ms"
msgstr "{StatValue}ms"

#. Key:	C23A168F4D81EC273D8153B8DB4D90C9
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",C23A168F4D81EC273D8153B8DB4D90C9"
msgid "Quick Slot 1"
msgstr "快捷栏 1"

#. Key:	C2B7E2E24A77C90AA83E20AB39BA3AF6
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",C2B7E2E24A77C90AA83E20AB39BA3AF6"
msgid "Dash (Gamepad)"
msgstr "冲刺（游戏手柄）"

#. Key:	C4054EFA439919B343651C86A0B4DE02
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(19).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(19).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",C4054EFA439919B343651C86A0B4DE02"
msgid "Jump"
msgstr "跳跃"

#. Key:	C46362AF402EF874EE7CF79395EBB229
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",C46362AF402EF874EE7CF79395EBB229"
msgid "{GameMode} / "
msgstr "{GameMode} / "

#. Key:	C5D8D01643616ABFC4AB779CA744C936
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
msgctxt ",C5D8D01643616ABFC4AB779CA744C936"
msgid "Session Search"
msgstr "会话搜索"

#. Key:	C60573E9430B0CA68C582DB638DC7557
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.ContextDescription
msgctxt ",C60573E9430B0CA68C582DB638DC7557"
msgid "Shooter Game IMC for gamepad"
msgstr "游戏手柄专用的射击游戏 IMC"

#. Key:	C630FB7D46193E54EF36A787FF33B87D
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",C630FB7D46193E54EF36A787FF33B87D"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	C6F3C387451A7A130B6978B359EBB820
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",C6F3C387451A7A130B6978B359EBB820"
msgid "Packet Avg Size (out): "
msgstr "数据包平均大小（发送）： "

#. Key:	C811028C441CF902DA89719DBADF4DFE
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(16).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(16).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",C811028C441CF902DA89719DBADF4DFE"
msgid "Reload Weapon"
msgstr "武器换弹"

#. Key:	C85074294F02CC433E62618A82E030EF
#. SourceLocation:	/Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
msgctxt ",C85074294F02CC433E62618A82E030EF"
msgid "{BuildVer} ({BuildConfig})"
msgstr "{BuildVer} ({BuildConfig})"

#. Key:	C8D58E734369DF095BF3AF82E70ECA78
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",C8D58E734369DF095BF3AF82E70ECA78"
msgid "CPU (RHI) Time: "
msgstr "CPU（RHI）时间： "

#. Key:	C934C5A1433979CE28245DA67A4D589D
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",C934C5A1433979CE28245DA67A4D589D"
msgid "BlendOut"
msgstr "BlendOut"

#. Key:	C94E68504461D73B167087A4C9715B35
#. SourceLocation:	/ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",C94E68504461D73B167087A4C9715B35"
msgid "Auto Rifle"
msgstr "自动步枪"

#. Key:	CAA4C0B2442C2A679C985DA91241FFC2
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
#: /Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
msgctxt ",CAA4C0B2442C2A679C985DA91241FFC2"
msgid "No Editor Found"
msgstr "未找到编辑器"

#. Key:	CB9A026144D3CB6030370CAD4D3ECE82
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",CB9A026144D3CB6030370CAD4D3ECE82"
msgid "<text color=\"CFFFFE99\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">Blue Team</> "
msgstr "<text color=\"CFFFFE99\">你被分配到了</><text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">蓝队</> "

#. Key:	CBB16DB74A682295FE6EBF9DB6B6D150
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",CBB16DB74A682295FE6EBF9DB6B6D150"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	CBB820B2438824B79FCF418F8C2BBA0B
#. SourceLocation:	/Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
msgctxt ",CBB820B2438824B79FCF418F8C2BBA0B"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	CBDC0A2F4DA740D47489A2A6F20F3E84
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
msgctxt ",CBDC0A2F4DA740D47489A2A6F20F3E84"
msgid "Change"
msgstr "更改"

#. Key:	CDB9EE2B449672AD36E423825315D94A
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
msgctxt ",CDB9EE2B449672AD36E423825315D94A"
msgid "Map"
msgstr "地图"

#. Key:	CE374A054872725046E790BED48F5270
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
msgctxt ",CE374A054872725046E790BED48F5270"
msgid "Secure the control points along with your teammates to increase your score and win."
msgstr "与你的队友携手守卫占领点，提升分数，获得胜利。"

#. Key:	CF7B4D7D49C98DEAE65B65ADDA34699B
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",CF7B4D7D49C98DEAE65B65ADDA34699B"
msgid "Reload (Gamepad)"
msgstr "重新装填（游戏手柄）"

#. Key:	CFF7A17B45828BA9C4055A880528713C
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",CFF7A17B45828BA9C4055A880528713C"
msgid "Jump"
msgstr "跳跃"

#. Key:	D04D248544CE15424096FCAD1C754FB6
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
msgctxt ",D04D248544CE15424096FCAD1C754FB6"
msgid "Cancel"
msgstr "取消"

#. Key:	D086A5324B000302144FA2A57D925E87
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
msgctxt ",D086A5324B000302144FA2A57D925E87"
msgid "Wireless Controller"
msgstr "无线控制器"

#. Key:	D0A00FC54C480DD66974159CB138B62A
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
msgctxt ",D0A00FC54C480DD66974159CB138B62A"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	D1EF437A4F9FF5DE58443886BD514521
#. SourceLocation:	/Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
msgctxt ",D1EF437A4F9FF5DE58443886BD514521"
msgid "{Reason}..."
msgstr "{Reason}..."

#. Key:	D31F14D4403F6E0BFE4300987803596C
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",D31F14D4403F6E0BFE4300987803596C"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	D41C83174B68891CB462CF8B98EF47FA
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(2).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",D41C83174B68891CB462CF8B98EF47FA"
msgid "Jump (Gamepad)"
msgstr "跳跃（游戏手柄）"

#. Key:	D449930A4AAF2B5A7B5C9489D4C789E2
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",D449930A4AAF2B5A7B5C9489D4C789E2"
msgid "Packet Loss (out)"
msgstr "丢包率（发送）"

#. Key:	D540E579477DAD25CE81238B49F38B8D
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",D540E579477DAD25CE81238B49F38B8D"
msgid "Fire Weapon (Gamepad)"
msgstr "武器开火（游戏手柄）"

#. Key:	D61464C3432B48D61DE5E38D517C717F
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(0).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",D61464C3432B48D61DE5E38D517C717F"
msgid "Move (Gamepad)"
msgstr "移动（游戏手柄）"

#. Key:	D7C1014D45690433D5ADC79C410A3428
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",D7C1014D45690433D5ADC79C410A3428"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	DA149703481BAEA4AA828EA651B5648B
#. SourceLocation:	/Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
msgctxt ",DA149703481BAEA4AA828EA651B5648B"
msgid "Experience Title"
msgstr "体验标题"

#. Key:	DA1D92AA4BF4946A347E7E8C0CB31DC2
#. SourceLocation:	/ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
msgctxt ",DA1D92AA4BF4946A347E7E8C0CB31DC2"
msgid "Shotgun"
msgstr "霰弹枪"

#. Key:	DAA263C04E31DADC56B7B6B783E3998D
#. SourceLocation:	/Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
msgctxt ",DAA263C04E31DADC56B7B6B783E3998D"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	DB414375406E207B5FE8788EA419365F
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
msgctxt ",DB414375406E207B5FE8788EA419365F"
msgid "Defeat"
msgstr "击败"

#. Key:	DCCB65AC4D758CAE0B5EA8BCF70937F8
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(5).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",DCCB65AC4D758CAE0B5EA8BCF70937F8"
msgid "Move Left"
msgstr "左移"

#. Key:	DD47266C480F60C2E35E62AD5AD83AEB
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
msgctxt ",DD47266C480F60C2E35E62AD5AD83AEB"
msgid "Exploder"
msgstr "爆炸"

#. Key:	DD77478E46DDFB6910CE2EBE9EB5718F
#. SourceLocation:	/ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
#: /ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
msgctxt ",DD77478E46DDFB6910CE2EBE9EB5718F"
msgid "Accolade Name"
msgstr "武德充沛"

#. Key:	DDDC55F044A6D009AE3FC89634A4FBE3
#. SourceLocation:	Config/DefaultInput.ini:38
#: Config/DefaultInput.ini:38
msgctxt ",DDDC55F044A6D009AE3FC89634A4FBE3"
msgid "Back"
msgstr "返回"

#. Key:	DE1F25434D413F7B785F099C479D589C
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
msgctxt ",DE1F25434D413F7B785F099C479D589C"
msgid "Example\r\nExperience 2"
msgstr "示例\r\n体验 2"

#. Key:	DE90FC2F465DB72035383EAA5C085C9E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",DE90FC2F465DB72035383EAA5C085C9E"
msgid "Packet Avg Size (out)"
msgstr "数据包平均大小（发送）"

#. Key:	DEF9DA8849FC478F8621F3A509D4000F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
msgctxt ",DEF9DA8849FC478F8621F3A509D4000F"
msgid "Change"
msgstr "更改"

#. Key:	DF7DB3EE4CE76EEB0D84159A0FAAD6A3
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(1).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(1).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",DF7DB3EE4CE76EEB0D84159A0FAAD6A3"
msgid "Aim Down Sight"
msgstr "瞄准开镜"

#. Key:	E00B7D5C46A46ECB9DE262966BFD5C57
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",E00B7D5C46A46ECB9DE262966BFD5C57"
msgid "Packet Send Rate"
msgstr "数据包传送率"

#. Key:	E064C0B046D9196D3BFDA9B87E1E857E
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
msgctxt ",E064C0B046D9196D3BFDA9B87E1E857E"
msgid "<text color=\"FFFFFFFF\">{Ping}</> ms"
msgstr "<text color=\"FFFFFFFF\">{Ping}</> 毫秒"

#. Key:	E135EDB34B4D040567F82E8317B2466C
#. SourceLocation:	/Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
#: /Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
msgctxt ",E135EDB34B4D040567F82E8317B2466C"
msgid "Subtitles live here"
msgstr "字幕置于此处"

#. Key:	E1EF205E4368573D6E8ABEA7BF0DBC6E
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
msgctxt ",E1EF205E4368573D6E8ABEA7BF0DBC6E"
msgid "Elimination"
msgstr "歼灭"

#. Key:	E3BFBDD142F276564D9A2082F20E521A
#. SourceLocation:	/ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
msgctxt ",E3BFBDD142F276564D9A2082F20E521A"
msgid "HEAL"
msgstr "治疗"

#. Key:	E40DBDA84BB0A625640CE890772DF399
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
#: /ShooterMaps/PROTO/InventoryTest/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
msgctxt ",E40DBDA84BB0A625640CE890772DF399"
msgid "{Count}x {ItemName}"
msgstr "{Count}x {ItemName}"

#. Key:	E457F86B42FC1EF1BE36F7A9F2FE0A65
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
msgctxt ",E457F86B42FC1EF1BE36F7A9F2FE0A65"
msgid "Rampage"
msgstr "暴走"

#. Key:	E4F45B9C46754466F73D12AFB2B2191F
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayCategory
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(6).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",E4F45B9C46754466F73D12AFB2B2191F"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	E5D0FACC49757D31B57103AD32D851F4
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
msgctxt ",E5D0FACC49757D31B57103AD32D851F4"
msgid "Red"
msgstr "红队"

#. Key:	E6D245554B9583B2462D83A367EF32C7
#. SourceLocation:	/ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
msgctxt ",E6D245554B9583B2462D83A367EF32C7"
msgid "HealPickup"
msgstr "治疗物品掉落"

#. Key:	E6F3933C44E632BE4BF96287CE8E39FA
#. SourceLocation:	/TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",E6F3933C44E632BE4BF96287CE8E39FA"
msgid "Range Up"
msgstr "范围提升"

#. Key:	E7A1AD66427FB74804771781F29C383A
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
msgctxt ",E7A1AD66427FB74804771781F29C383A"
msgid "Quickplay"
msgstr "快速游玩"

#. Key:	E7CF7EBE46557265F664F7998029E2BF
#. SourceLocation:	/Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",E7CF7EBE46557265F664F7998029E2BF"
msgid "Already Full of Ammo"
msgstr "弹药已满"

#. Key:	E80A379D47E62430134083927BC1822D
#. SourceLocation:	/Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
#: /Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
msgctxt ",E80A379D47E62430134083927BC1822D"
msgid "Eliminated"
msgstr "被淘汰"

#. Key:	E88A30284EF241C93E5C8E87815FE9D5
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(3).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",E88A30284EF241C93E5C8E87815FE9D5"
msgid "Emote"
msgstr "姿势"

#. Key:	E88BD12F4EE26671CCDBAD86C10DD6B1
#. SourceLocation:	/Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
#: /Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
msgctxt ",E88BD12F4EE26671CCDBAD86C10DD6B1"
msgid "Red"
msgstr "红"

#. Key:	E95CC0B641115D1DDAB1AD99CD8FAD73
#. SourceLocation:	/Game/UI/PerfStats/W_SingleGraphStat.W_SingleGraphStat_C:WidgetTree.TODO_Label.Text
#: /Game/UI/PerfStats/W_SingleGraphStat.W_SingleGraphStat_C:WidgetTree.TODO_Label.Text
msgctxt ",E95CC0B641115D1DDAB1AD99CD8FAD73"
msgid "TODO"
msgstr "TODO"

#. Key:	EA46B8EE42F2A1D44E88A9A162D7D677
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(13).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",EA46B8EE42F2A1D44E88A9A162D7D677"
msgid "Fire Weapon Auto (Gamepad)"
msgstr "自动武器开火（游戏手柄）"

#. Key:	EB6CF8C849DA8AE7EEA5F199FA1F8124
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",EB6CF8C849DA8AE7EEA5F199FA1F8124"
msgid "GPU Time"
msgstr "GPU 时间"

#. Key:	EB97A3DA46CD668B0DC20DA5F93AFEF8
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
msgctxt ",EB97A3DA46CD668B0DC20DA5F93AFEF8"
msgid "Spree"
msgstr "连杀"

#. Key:	EB9904634A9A98FC8D7B1CAD08D4E023
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",EB9904634A9A98FC8D7B1CAD08D4E023"
msgid "Server FPS: "
msgstr "服务器 FPS： "

#. Key:	EBBBFEDF43EA7E7D705E9F94844915C1
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",EBBBFEDF43EA7E7D705E9F94844915C1"
msgid "Melee"
msgstr "近战"

#. Key:	ED7C842241D3DC70AF8DDCADC5669C5E
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",ED7C842241D3DC70AF8DDCADC5669C5E"
msgid "Use <strong>left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "使用 <strong>左摇杆</> 调整边角\r\n与显示器边缘对齐。"

#. Key:	EDE4E7574944C842E9C1CF8E0BB333D7
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(14).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(14).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",EDE4E7574944C842E9C1CF8E0BB333D7"
msgid "Auto-run"
msgstr "自动奔跑"

#. Key:	EE915B9949435E9D0BF1AF9E18D5ECFA
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_Gamepad.IMC_Default_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",EE915B9949435E9D0BF1AF9E18D5ECFA"
msgid "Crouch (Gamepad)"
msgstr "下蹲（游戏手柄）"

#. Key:	EFC808434B60DD86D6F31486D1671CB5
#. SourceLocation:	/Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
msgctxt ",EFC808434B60DD86D6F31486D1671CB5"
msgid "Press escape to cancel."
msgstr "按 Esc 键来取消。"

#. Key:	F046E8AA444FE70AB3EA6484271E706D
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",F046E8AA444FE70AB3EA6484271E706D"
msgid "You're All Winners"
msgstr "皆胜欢喜"

#. Key:	F104DF424959AA30FB62D98DDA7E93A1
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",F104DF424959AA30FB62D98DDA7E93A1"
msgid "Forward"
msgstr "向前"

#. Key:	F1DF959B4B4CE6C2C4BC48BE574A864A
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(12).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",F1DF959B4B4CE6C2C4BC48BE574A864A"
msgid "Show Scoreboard"
msgstr "显示排行榜"

#. Key:	F277CCB64896F33E243D3F946AD0A430
#. SourceLocation:	/Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
#: /Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
msgctxt ",F277CCB64896F33E243D3F946AD0A430"
msgid "Green"
msgstr "绿"

#. Key:	F285E5FC42CE6BFF45B2859C07EEAA16
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",F285E5FC42CE6BFF45B2859C07EEAA16"
msgid "Blue"
msgstr "蓝队"

#. Key:	F287F4344F47BC35111284922366556A
#. SourceLocation:	/Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
#: /Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
msgctxt ",F287F4344F47BC35111284922366556A"
msgid "Back"
msgstr "返回"

#. Key:	F2A6DADA427AEA90427ED9BBC7BA3FE5
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_KBM.IMC_ShooterGame_KBM.Mappings(9).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",F2A6DADA427AEA90427ED9BBC7BA3FE5"
msgid "Melee"
msgstr "近战"

#. Key:	F348282746973F4272D935808BCD661C
#. SourceLocation:	/Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
msgctxt ",F348282746973F4272D935808BCD661C"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	F44F201F4E21916ECEFC679E7C5E9C06
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
msgctxt ",F44F201F4E21916ECEFC679E7C5E9C06"
msgid "Not Bound"
msgstr "非绑定"

#. Key:	F4D4E89A4F138F69C636A492C1433F1F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",F4D4E89A4F138F69C636A492C1433F1F"
msgid "LAN"
msgstr "局域网"

#. Key:	F4F0B6AC45671B37F00C5AA7E1338255
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(18).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(18).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",F4F0B6AC45671B37F00C5AA7E1338255"
msgid "Fire Weapon"
msgstr "武器开火"

#. Key:	F6BE09AA4AEC420C662494804E10C5B4
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
msgctxt ",F6BE09AA4AEC420C662494804E10C5B4"
msgid "Play Lyra"
msgstr "游玩 Lyra"

#. Key:	F750C0964719C179EA361E81B4A7C1FF
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayCategory
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(9).Mappings.PlayerMappableOptions.DisplayCategory
msgctxt ",F750C0964719C179EA361E81B4A7C1FF"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	F76179C942EC16CBB508289FDCC909EA
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(8).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",F76179C942EC16CBB508289FDCC909EA"
msgid "Melee (Gamepad)"
msgstr "近战（游戏手柄）"

#. Key:	F79DA43B4FB1FE5DADBA00B783B2A188
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",F79DA43B4FB1FE5DADBA00B783B2A188"
msgid "Idle Time"
msgstr "待机时间"

#. Key:	F815711D4267ECA881EBEEA2E84F2113
#. SourceLocation:	/ShooterMaps/PROTO/InventoryTest/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterMaps/PROTO/InventoryTest/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",F815711D4267ECA881EBEEA2E84F2113"
msgid "Inventory"
msgstr "道具栏"

#. Key:	F9B4952E40D27CA896719E8DF06A9556
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",F9B4952E40D27CA896719E8DF06A9556"
msgid "Client FPS: "
msgstr "客户端 FPS： "

#. Key:	FADD548E4F869905182BF5B5E276B973
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
msgctxt ",FADD548E4F869905182BF5B5E276B973"
msgid "Stop Play-in-Editor"
msgstr "停止在编辑器中运行"

#. Key:	FB69B8C24C0DA4B3019E24AD285015DF
#. SourceLocation:	/TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",FB69B8C24C0DA4B3019E24AD285015DF"
msgid "Bomb Count Up"
msgstr "炸弹数量增加"

#. Key:	FBB001FD475DBE7B05BCB58F061F343B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
msgctxt ",FBB001FD475DBE7B05BCB58F061F343B"
msgid "Browse"
msgstr "浏览"

#. Key:	FD2D45F3495717DCCEA955B15C6DE989
#. SourceLocation:	/Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
#: /Game/Input/Mappings/IMC_Default_KBM.IMC_Default_KBM.Mappings(4).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",FD2D45F3495717DCCEA955B15C6DE989"
msgid "Move Left"
msgstr "左移"

#. Key:	FD741FBF47ECCCBA58BE70A24D3BC4B5
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
msgctxt ",FD741FBF47ECCCBA58BE70A24D3BC4B5"
msgid "{Online Mode}"
msgstr "{Online Mode}"

#. Key:	FE2F4C5D4D505156F3E6A182F8C1AB9B
#. SourceLocation:	/Game/Input/Configs/PMI_Default_KBM.PMI_Default_KBM.ConfigDisplayName
#: /Game/Input/Configs/PMI_Default_KBM.PMI_Default_KBM.ConfigDisplayName
msgctxt ",FE2F4C5D4D505156F3E6A182F8C1AB9B"
msgid "Default Keyboard & Mouse"
msgstr "默认键盘与鼠标"

#. Key:	FE4CB0BC4B3EA54CFED75BA71963A047
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",FE4CB0BC4B3EA54CFED75BA71963A047"
msgid "Victorious"
msgstr "胜利"

#. Key:	FE6097764FD18465D81CDB885CD0AE85
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",FE6097764FD18465D81CDB885CD0AE85"
msgid "Join a game"
msgstr "加入游戏"

#. Key:	FED210144D5364173EB129A6E0D5F155
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
#: /ShooterCore/Input/Mappings/IMC_ShooterGame_Gamepad.IMC_ShooterGame_Gamepad.Mappings(7).Mappings.PlayerMappableOptions.DisplayName
msgctxt ",FED210144D5364173EB129A6E0D5F155"
msgid "Show Scoreboard (Gamepad)"
msgstr "显示排行榜（游戏手柄）"

#. Key:	FEEA210A406D833FC25B59A3E00EBD45
#. SourceLocation:	/Game/Input/Configs/PMI_Default_Gamepad.PMI_Default_Gamepad.ConfigDisplayName
#: /Game/Input/Configs/PMI_Default_Gamepad.PMI_Default_Gamepad.ConfigDisplayName
msgctxt ",FEEA210A406D833FC25B59A3E00EBD45"
msgid "Default Gamepad"
msgstr "默认游戏手柄"

#. Key:	FFEED97D46650ADD5F31868DB48D4CDE
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",FFEED97D46650ADD5F31868DB48D4CDE"
msgid " / {MaxPlayers}"
msgstr " / {MaxPlayers}"

#. Key:	Unbound
#. SourceLocation:	Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp:339
#: Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp:339
msgctxt "CommonKeybindWidget,Unbound"
msgid "Unbound"
msgstr "解除绑定"

#. Key:	Error_FindSessionAlreadyInProgress
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:671
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:671
msgctxt "CommonUser,Error_FindSessionAlreadyInProgress"
msgid "Session search already in progress"
msgstr "会话检索已在进行中"

#. Key:	Error_FindSessionBadPlayer
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:678
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:678
msgctxt "CommonUser,Error_FindSessionBadPlayer"
msgid "Session search was not provided a local player"
msgstr "未为会话检索提供本地玩家"

#. Key:	Error_FindSessionV1Failed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1001
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1001
msgctxt "CommonUser,Error_FindSessionV1Failed"
msgid "Find session failed"
msgstr "检索会话失败"

#. Key:	GuestNickname
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:246
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:246
msgctxt "CommonUser,GuestNickname"
msgid "Guest"
msgstr "游客"

#. Key:	InvalidPlatformUser
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:1398
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:1398
msgctxt "CommonUser,InvalidPlatformUser"
msgid "Invalid Platform User"
msgstr "无效平台用户"

#. Key:	LoginFailedEarly
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp:59
#: Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp:59
msgctxt "CommonUser,LoginFailedEarly"
msgid "Unable to start login process"
msgstr "无法开始登录流程"

#. Key:	LoginFailedTitle
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:1317
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:1317
msgctxt "CommonUser,LoginFailedTitle"
msgid "Login Failure"
msgstr "登录失败"

#. Key:	PrivilegeCanCommunicateViaTextOnline
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2110
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2110
msgctxt "CommonUser,PrivilegeCanCommunicateViaTextOnline"
msgid "communicate with text"
msgstr "文本交流"

#. Key:	PrivilegeCanCommunicateViaVoiceOnline
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2112
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2112
msgctxt "CommonUser,PrivilegeCanCommunicateViaVoiceOnline"
msgid "communicate with voice"
msgstr "语音交流"

#. Key:	PrivilegeCanPlay
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2106
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2106
msgctxt "CommonUser,PrivilegeCanPlay"
msgid "play the game"
msgstr "进行游戏"

#. Key:	PrivilegeCanPlayOnline
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2108
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2108
msgctxt "CommonUser,PrivilegeCanPlayOnline"
msgid "play online"
msgstr "在线游玩"

#. Key:	PrivilegeCanUseCrossPlay
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2116
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2116
msgctxt "CommonUser,PrivilegeCanUseCrossPlay"
msgid "play with other platforms"
msgstr "与其他平台游玩"

#. Key:	PrivilegeCanUseUserGeneratedContent
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2114
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2114
msgctxt "CommonUser,PrivilegeCanUseUserGeneratedContent"
msgid "access user content"
msgstr "读取用户内容"

#. Key:	PrivilegeFailureFormat
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:1711
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:1711
msgctxt "CommonUser,PrivilegeFailureFormat"
msgid "{0} to {1}"
msgstr "{0} 至 {1}"

#. Key:	ResultAccountTypeRestricted
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2142
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2142
msgctxt "CommonUser,ResultAccountTypeRestricted"
msgid "This account type does not have access"
msgstr "该账户类型无法进入"

#. Key:	ResultAccountUseRestricted
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2144
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2144
msgctxt "CommonUser,ResultAccountUseRestricted"
msgid "This account is not allowed"
msgstr "该账户不被允许"

#. Key:	ResultAgeRestricted
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2140
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2140
msgctxt "CommonUser,ResultAgeRestricted"
msgid "This age restricted account is not allowed"
msgstr "该年龄限制账户不被允许"

#. Key:	ResultAvailable
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2130
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2130
msgctxt "CommonUser,ResultAvailable"
msgid "The user is allowed"
msgstr "该用户允许进入"

#. Key:	ResultLicenseInvalid
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2134
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2134
msgctxt "CommonUser,ResultLicenseInvalid"
msgid "A valid game license is required"
msgstr "需要有效的游戏许可证"

#. Key:	ResultNetworkConnectionUnavailable
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2138
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2138
msgctxt "CommonUser,ResultNetworkConnectionUnavailable"
msgid "A network connection is required"
msgstr "需要互联网连接"

#. Key:	ResultPlatformFailure
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2146
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2146
msgctxt "CommonUser,ResultPlatformFailure"
msgid "Not allowed"
msgstr "不允许"

#. Key:	ResultUnknown
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2128
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2128
msgctxt "CommonUser,ResultUnknown"
msgid "Unknown if the user is allowed"
msgstr "无法获得该用户是否被允许"

#. Key:	ResultUserNotLoggedIn
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2132
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2132
msgctxt "CommonUser,ResultUserNotLoggedIn"
msgid "The user must login"
msgstr "用户必须登录"

#. Key:	VersionOutdated
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2136
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:2136
msgctxt "CommonUser,VersionOutdated"
msgid "The game or hardware needs to be updated"
msgstr "游戏或硬件需要更新"

#. Key:	DevDynamicDetailsFormat
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSetting.cpp:292
#: Plugins/GameSettings/Source/Private/GameSetting.cpp:292
msgctxt "GameSetting,DevDynamicDetailsFormat"
msgid "{0}{1}"
msgstr "{0}{1}"

#. Key:	DisabledOptionReasonLine
#. SourceLocation:	Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp:106
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp:106
msgctxt "GameSetting,DisabledOptionReasonLine"
msgid "<Icon.Warning></> There are fewer options than available due to Parental Controls."
msgstr "<Icon.Warning></> 由于家长控制影响，一部分功能将不可用。"

#. Key:	DisabledReasonLine
#. SourceLocation:	Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp:100
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp:100
msgctxt "GameSetting,DisabledReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"

#. Key:	OnlyPrimaryPlayerEditable
#. SourceLocation:	Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp:19
#: Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp:19
msgctxt "GameSetting,OnlyPrimaryPlayerEditable"
msgid "Can only be changed by the primary player."
msgstr "只能由主要玩家进行更改。"

#. Key:	PercentFormat
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp:11
#: Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp:11
msgctxt "GameSetting,PercentFormat"
msgid "{0}%"
msgstr "{0}%"

#. Key:	WarningReasonLine
#. SourceLocation:	Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp:76
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp:76
msgctxt "GameSetting,WarningReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"

#. Key:	OFF
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp:189
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp:189
msgctxt "GameSettingValueDiscreteDynamic,OFF"
msgid "OFF"
msgstr "关闭"

#. Key:	ON
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp:190
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp:190
msgctxt "GameSettingValueDiscreteDynamic,ON"
msgid "ON"
msgstr "开"

#. Key:	PayloadOutTooltip
#. SourceLocation:	Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp:53
#: Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp:53
msgctxt "K2Node,PayloadOutTooltip"
msgid "\n\nThe message structure that we received"
msgstr "\n\n我们收到的信息结构"

#. Key:	AdvancedGraphics_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:588
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:588
msgctxt "Lyra,AdvancedGraphics_Name"
msgid "Advanced Graphics"
msgstr "高级图形"

#. Key:	AntiAliasing_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:446
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:446
msgctxt "Lyra,AntiAliasing_Description"
msgid "Anti-Aliasing reduces jaggy artifacts along geometry edges. Increasing this setting will make edges look smoother, but can reduce performance. Higher settings mean more anti-aliasing."
msgstr "反锯齿将会降低几何图形边缘的锯齿数量。提升该设定将会让物体边缘更为顺滑，但可能会降低性能。该设定越高，反锯齿措施则越多。"

#. Key:	AntiAliasing_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:445
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:445
msgctxt "Lyra,AntiAliasing_Name"
msgid "Anti-Aliasing"
msgstr "反锯齿"

#. Key:	AntiAliasingEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:453
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:453
msgctxt "Lyra,AntiAliasingEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	AntiAliasingHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:452
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:452
msgctxt "Lyra,AntiAliasingHigh"
msgid "High"
msgstr "高"

#. Key:	AntiAliasingLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:450
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:450
msgctxt "Lyra,AntiAliasingLow"
msgid "Off"
msgstr "关闭"

#. Key:	AntiAliasingMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:451
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:451
msgctxt "Lyra,AntiAliasingMedium"
msgid "Medium"
msgstr "中"

#. Key:	AudioCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:31
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:31
msgctxt "Lyra,AudioCollection_Name"
msgid "Audio"
msgstr "音频"

#. Key:	AudioOutputDevice_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:240
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:240
msgctxt "Lyra,AudioOutputDevice_Description"
msgid "Changes the audio output device for game audio (not voice chat)."
msgstr "修改游戏中声音（非语音聊天）所使用的音频输出设备。"

#. Key:	AudioOutputDevice_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:239
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:239
msgctxt "Lyra,AudioOutputDevice_Name"
msgid "Audio Output Device"
msgstr "音频输出设备"

#. Key:	AutoSetQuality_Action
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:314
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:314
msgctxt "Lyra,AutoSetQuality_Action"
msgid "Auto-Set"
msgstr "自动配置"

#. Key:	AutoSetQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:311
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:311
msgctxt "Lyra,AutoSetQuality_Description"
msgid "Automatically configure the graphics quality options based on a benchmark of the hardware."
msgstr "将基于对你的硬件的测试结果来自动配置图形质量选项。"

#. Key:	AutoSetQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:310
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:310
msgctxt "Lyra,AutoSetQuality_Name"
msgid "Auto-Set Quality"
msgstr "自动配置质量"

#. Key:	BackgroundAudio_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:258
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:258
msgctxt "Lyra,BackgroundAudio_Description"
msgid "Turns game audio on/off when the game is in the background. When on, the game audio will continue to play when the game is minimized, or another window is focused."
msgstr "在游戏处于后台时打开/关闭游戏声音。当打开时，该游戏的声音会在游戏最小化，或切换到其他窗口时继续播放。"

#. Key:	BackgroundAudio_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:257
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:257
msgctxt "Lyra,BackgroundAudio_Name"
msgid "Background Audio"
msgstr "背景声音"

#. Key:	BasicSensitivityCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:139
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:139
msgctxt "Lyra,BasicSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "灵敏度"

#. Key:	Brightness_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:213
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:213
msgctxt "Lyra,Brightness_Description"
msgid "Adjusts the brightness."
msgstr "调节亮度。"

#. Key:	Brightness_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:212
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:212
msgctxt "Lyra,Brightness_Name"
msgid "Brightness"
msgstr "亮度"

#. Key:	BrightnessAdjustInstructions
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp:83
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp:83
msgctxt "Lyra,BrightnessAdjustInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the brightness"
msgstr "使用 <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> 来调节亮度"

#. Key:	BrightnessFormat
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:219
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:219
msgctxt "Lyra,BrightnessFormat"
msgid "{0}%"
msgstr "{0}%"

#. Key:	ColorBlindMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:175
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:175
msgctxt "Lyra,ColorBlindMode_Description"
msgid "Using the provided images, test out the different color blind modes to find a color correction that works best for you."
msgstr "使用提供的图像，来尝试不同的色盲显示模式，找出最适合你的颜色修正选项。"

#. Key:	ColorBlindMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:174
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:174
msgctxt "Lyra,ColorBlindMode_Name"
msgid "Color Blind Mode"
msgstr "色盲模式"

#. Key:	ColorBlindRotatorSettingDeuteranope
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:181
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:181
msgctxt "Lyra,ColorBlindRotatorSettingDeuteranope"
msgid "Deuteranope"
msgstr "绿色盲"

#. Key:	ColorBlindRotatorSettingOff
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:180
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:180
msgctxt "Lyra,ColorBlindRotatorSettingOff"
msgid "Off"
msgstr "关闭"

#. Key:	ColorBlindRotatorSettingProtanope
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:182
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:182
msgctxt "Lyra,ColorBlindRotatorSettingProtanope"
msgid "Protanope"
msgstr "红色盲"

#. Key:	ColorBlindRotatorSettingTritanope
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:183
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:183
msgctxt "Lyra,ColorBlindRotatorSettingTritanope"
msgid "Tritanope"
msgstr "蓝色盲"

#. Key:	ColorBlindStrength_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:194
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:194
msgctxt "Lyra,ColorBlindStrength_Description"
msgid "Using the provided images, test out the different strengths to find a color correction that works best for you."
msgstr "使用提供的图像，来尝试不同的修正力度，找出最适合你的颜色修正力度。"

#. Key:	ColorBlindStrength_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:193
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:193
msgctxt "Lyra,ColorBlindStrength_Name"
msgid "Color Blind Strength"
msgstr "色盲颜色修正力度"

#. Key:	ControllerHardware_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:47
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:47
msgctxt "Lyra,ControllerHardware_Description"
msgid "The type of controller you're using."
msgstr "你正在使用的控制器。"

#. Key:	ControllerHardware_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:46
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:46
msgctxt "Lyra,ControllerHardware_Name"
msgid "Controller Hardware"
msgstr "控制器硬件"

#. Key:	DeadZoneCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:200
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:200
msgctxt "Lyra,DeadZoneCollection_Name"
msgid "Controller DeadZone"
msgstr "控制器死区"

#. Key:	DeviceProfileSuffix_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:270
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:270
msgctxt "Lyra,DeviceProfileSuffix_Description"
msgid "Choose between different quality presets to make a trade off between quality and speed."
msgstr "选择不同的质量预设，在质量和速度之间权衡。"

#. Key:	DeviceProfileSuffix_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:269
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:269
msgctxt "Lyra,DeviceProfileSuffix_Name"
msgid "Quality Presets"
msgstr "质量预设"

#. Key:	DialogueVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:95
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:95
msgctxt "Lyra,DialogueVolume_Description"
msgid "Adjusts the volume of dialogue for game characters and voice overs."
msgstr "调整游戏人物以及旁白的对话音量。"

#. Key:	DialogueVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:94
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:94
msgctxt "Lyra,DialogueVolume_Name"
msgid "Dialogue"
msgstr "对话"

#. Key:	DisplayCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:114
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:114
msgctxt "Lyra,DisplayCollection_Name"
msgid "Display"
msgstr "显示"

#. Key:	EFortGamepadSensitivity_Fast
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:150
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:150
msgctxt "Lyra,EFortGamepadSensitivity_Fast"
msgid "7 (Fast)"
msgstr "7（快）"

#. Key:	EFortGamepadSensitivity_FastPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:151
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:151
msgctxt "Lyra,EFortGamepadSensitivity_FastPlus"
msgid "8 (Fast+)"
msgstr "8（快+）"

#. Key:	EFortGamepadSensitivity_FastPlusPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:152
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:152
msgctxt "Lyra,EFortGamepadSensitivity_FastPlusPlus"
msgid "9 (Fast++)"
msgstr "9（快++）"

#. Key:	EFortGamepadSensitivity_Insane
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:153
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:153
msgctxt "Lyra,EFortGamepadSensitivity_Insane"
msgid "10 (Insane)"
msgstr "10（疯狂）"

#. Key:	EFortGamepadSensitivity_Normal
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:147
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:147
msgctxt "Lyra,EFortGamepadSensitivity_Normal"
msgid "4 (Normal)"
msgstr "4（通常）"

#. Key:	EFortGamepadSensitivity_NormalPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:148
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:148
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlus"
msgid "5 (Normal+)"
msgstr "5（通常+）"

#. Key:	EFortGamepadSensitivity_NormalPlusPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:149
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:149
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlusPlus"
msgid "6 (Normal++)"
msgstr "6（通常++）"

#. Key:	EFortGamepadSensitivity_Slow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:144
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:144
msgctxt "Lyra,EFortGamepadSensitivity_Slow"
msgid "1 (Slow)"
msgstr "1（慢）"

#. Key:	EFortGamepadSensitivity_SlowPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:145
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:145
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlus"
msgid "2 (Slow+)"
msgstr "2（慢+）"

#. Key:	EFortGamepadSensitivity_SlowPlusPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:146
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:146
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlusPlus"
msgid "3 (Slow++)"
msgstr "3（慢++）"

#. Key:	ELyraAllowBackgroundAudioSetting_AllSounds
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:265
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:265
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_AllSounds"
msgid "All Sounds"
msgstr "全部声音"

#. Key:	ELyraAllowBackgroundAudioSetting_Off
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:264
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:264
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_Off"
msgid "Off"
msgstr "关闭"

#. Key:	ESubtitleBackgroundOpacity_Clear
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:225
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:225
msgctxt "Lyra,ESubtitleBackgroundOpacity_Clear"
msgid "Clear"
msgstr "清除"

#. Key:	ESubtitleBackgroundOpacity_High
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:228
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:228
msgctxt "Lyra,ESubtitleBackgroundOpacity_High"
msgid "High"
msgstr "高"

#. Key:	ESubtitleBackgroundOpacity_Low
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:226
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:226
msgctxt "Lyra,ESubtitleBackgroundOpacity_Low"
msgid "Low"
msgstr "低"

#. Key:	ESubtitleBackgroundOpacity_Medium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:227
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:227
msgctxt "Lyra,ESubtitleBackgroundOpacity_Medium"
msgid "Medium"
msgstr "中"

#. Key:	ESubtitleBackgroundOpacity_Solid
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:229
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:229
msgctxt "Lyra,ESubtitleBackgroundOpacity_Solid"
msgid "Solid"
msgstr "固体"

#. Key:	ESubtitleTextBorder_DropShadow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:211
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:211
msgctxt "Lyra,ESubtitleTextBorder_DropShadow"
msgid "Drop Shadow"
msgstr "掉落阴影"

#. Key:	ESubtitleTextBorder_None
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:209
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:209
msgctxt "Lyra,ESubtitleTextBorder_None"
msgid "None"
msgstr "无"

#. Key:	ESubtitleTextBorder_Outline
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:210
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:210
msgctxt "Lyra,ESubtitleTextBorder_Outline"
msgid "Outline"
msgstr "描边"

#. Key:	ESubtitleTextColor_White
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:194
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:194
msgctxt "Lyra,ESubtitleTextColor_White"
msgid "White"
msgstr "白"

#. Key:	ESubtitleTextColor_Yellow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:195
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:195
msgctxt "Lyra,ESubtitleTextColor_Yellow"
msgid "Yellow"
msgstr "黄"

#. Key:	ESubtitleTextSize_ExtraLarge
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:180
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:180
msgctxt "Lyra,ESubtitleTextSize_ExtraLarge"
msgid "Extra Large"
msgstr "特大"

#. Key:	ESubtitleTextSize_ExtraSmall
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:176
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:176
msgctxt "Lyra,ESubtitleTextSize_ExtraSmall"
msgid "Extra Small"
msgstr "特小"

#. Key:	ESubtitleTextSize_Large
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:179
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:179
msgctxt "Lyra,ESubtitleTextSize_Large"
msgid "Large"
msgstr "大"

#. Key:	ESubtitleTextSize_Medium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:178
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:178
msgctxt "Lyra,ESubtitleTextSize_Medium"
msgid "Medium"
msgstr "中"

#. Key:	ESubtitleTextSize_Small
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:177
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:177
msgctxt "Lyra,ESubtitleTextSize_Small"
msgid "Small"
msgstr "小"

#. Key:	FPSFormat
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:637
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:637
msgctxt "Lyra,FPSFormat"
msgid "{0} FPS"
msgstr "{0} FPS"

#. Key:	FrameRateLimit_Always_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:702
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:702
msgctxt "Lyra,FrameRateLimit_Always_Description"
msgid "Frame rate limit sets the highest frame rate that is allowed. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "通过帧率限制来设定最高帧数。降低该数值来获得更为稳定的帧率，或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_Always_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:701
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:701
msgctxt "Lyra,FrameRateLimit_Always_Name"
msgid "Frame Rate Limit"
msgstr "帧率限制"

#. Key:	FrameRateLimit_InMenu_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:670
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:670
msgctxt "Lyra,FrameRateLimit_InMenu_Description"
msgid "Frame rate limit when in the menu. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "在菜单中的帧率限制。降低该数值来获得更为稳定的帧率，或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_InMenu_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:669
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:669
msgctxt "Lyra,FrameRateLimit_InMenu_Name"
msgid "Frame Rate Limit (Menu)"
msgstr "帧率限制（菜单）"

#. Key:	FrameRateLimit_Mobile_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:299
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:299
msgctxt "Lyra,FrameRateLimit_Mobile_Description"
msgid "Select a desired framerate. Use this to fine tune performance on your device."
msgstr "选择预期帧率。使用这里对设备性能进行微调。"

#. Key:	FrameRateLimit_Mobile_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:298
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:298
msgctxt "Lyra,FrameRateLimit_Mobile_Name"
msgid "Frame Rate Limit"
msgstr "帧率限制"

#. Key:	FrameRateLimit_OnBattery_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:652
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:652
msgctxt "Lyra,FrameRateLimit_OnBattery_Description"
msgid "Frame rate limit when running on battery. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "使用电池供电时的帧率限制。降低该数值来获得更为稳定的帧率，或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_OnBattery_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:651
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:651
msgctxt "Lyra,FrameRateLimit_OnBattery_Name"
msgid "Frame Rate Limit (On Battery)"
msgstr "帧率限制（电池供电时）"

#. Key:	FrameRateLimit_WhenBackgrounded_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:686
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:686
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Description"
msgid "Frame rate limit when in the background. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "游戏在后台运行时的帧率限制。降低该数值来获得更为稳定的帧率，或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_WhenBackgrounded_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:685
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:685
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Name"
msgid "Frame Rate Limit (Background)"
msgstr "帧率限制（后台）"

#. Key:	FullscreenNeededForVSync
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:608
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:608
msgctxt "Lyra,FullscreenNeededForVSync"
msgid "This feature only works if 'Window Mode' is set to 'Fullscreen'."
msgstr "该功能只有当 "窗口模式" 被设置为 "全屏" 时才会生效。"

#. Key:	GamepadBindingCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:130
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:130
msgctxt "Lyra,GamepadBindingCollection_Name"
msgid "Controls"
msgstr "控制"

#. Key:	GamepadCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:31
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:31
msgctxt "Lyra,GamepadCollection_Name"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	GamepadVibration_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:89
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:89
msgctxt "Lyra,GamepadVibration_Description"
msgid "Turns controller vibration on/off."
msgstr "切换控制器震动开/关。"

#. Key:	GamepadVibration_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:88
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:88
msgctxt "Lyra,GamepadVibration_Name"
msgid "Vibration"
msgstr "震动"

#. Key:	GameplayCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:21
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:21
msgctxt "Lyra,GameplayCollection_Name"
msgid "Gameplay"
msgstr "游戏玩法"

#. Key:	GlobalIlluminationQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:400
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:400
msgctxt "Lyra,GlobalIlluminationQuality_Description"
msgid "Global Illumination controls the quality of dynamically calculated indirect lighting bounces, sky shadowing and Ambient Occlusion. Settings of 'High' and above use more accurate ray tracing methods to solve lighting, but can reduce performance."
msgstr "全局光照用于控制动态计算的间接光线反射、天空阴影以及环境光遮蔽的质量。将设置调整为 "高" 或以上时，将使用更加精确的光线追踪方法解决照明问题，但会降低性能。"

#. Key:	GlobalIlluminationQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:399
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:399
msgctxt "Lyra,GlobalIlluminationQuality_Name"
msgid "Global Illumination"
msgstr "全局光照"

#. Key:	GraphicsCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:167
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:167
msgctxt "Lyra,GraphicsCollection_Name"
msgid "Graphics"
msgstr "图像"

#. Key:	GraphicsQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:258
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:258
msgctxt "Lyra,GraphicsQuality_Name"
msgid "Graphics Quality"
msgstr "图像质量"

#. Key:	GraphicsQualityPresets_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:359
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:359
msgctxt "Lyra,GraphicsQualityPresets_Description"
msgid "Quality Preset allows you to adjust multiple video options at once. Try a few options to see what fits your preference and device's performance."
msgstr "你可以利用质量预设同时调节多个视频选项。你可以多多尝试，找出适合自己喜好及设备性能的选项。"

#. Key:	GraphicsQualityPresets_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:358
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:358
msgctxt "Lyra,GraphicsQualityPresets_Name"
msgid "Quality Presets"
msgstr "质量预设"

#. Key:	HardwareCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:39
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:39
msgctxt "Lyra,HardwareCollection_Name"
msgid "Hardware"
msgstr "硬件"

#. Key:	HDRAudioMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:304
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:304
msgctxt "Lyra,HDRAudioMode_Description"
msgid "Enable high dynamic range audio. Changes the runtime processing chain to increase the dynamic range of the audio mixdown, appropriate for theater or more cinematic experiences."
msgstr "开启高动态范围音频。修改运行时处理链条的运作机制，来提升音频混音时的动态范围，适合于剧场或更为电影化的体验。"

#. Key:	HDRAudioMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:303
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:303
msgctxt "Lyra,HDRAudioMode_Name"
msgid "High Dynamic Range Audio"
msgstr "高动态范围音频"

#. Key:	HeadphoneMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:280
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:280
msgctxt "Lyra,HeadphoneMode_Description"
msgid "Enable binaural audio.  Provides 3D audio spatialization, so you can hear the location of sounds more precisely, including above, below, and behind you. Recommended for use with stereo headphones only."
msgstr "启用双声道音频。提供 3D 音频空间定位，使你可以更精确地听到来自上方、下方和后方的声音并辨别其位置。仅推荐使用立体声耳机的用户选择此选项。"

#. Key:	HeadphoneMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:279
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:279
msgctxt "Lyra,HeadphoneMode_Name"
msgid "3D Headphones"
msgstr "3D 耳机"

#. Key:	InvertHorizontalAxis_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:123
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:123
msgctxt "Lyra,InvertHorizontalAxis_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "启用水平视线轴的反转。"

#. Key:	InvertHorizontalAxis_Gamepad_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:115
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:115
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "启用水平视线轴的反转。"

#. Key:	InvertHorizontalAxis_Gamepad_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:114
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:114
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Name"
msgid "Invert Horizontal Axis"
msgstr "反转水平轴"

#. Key:	InvertHorizontalAxis_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:122
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:122
msgctxt "Lyra,InvertHorizontalAxis_Name"
msgid "Invert Horizontal Axis"
msgstr "反转水平轴"

#. Key:	InvertVerticalAxis_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:108
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:108
msgctxt "Lyra,InvertVerticalAxis_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "启用垂直视线轴的反转。"

#. Key:	InvertVerticalAxis_Gamepad_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:102
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:102
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "启用垂直视线轴的反转。"

#. Key:	InvertVerticalAxis_Gamepad_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:101
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:101
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Name"
msgid "Invert Vertical Axis"
msgstr "反转垂直轴"

#. Key:	InvertVerticalAxis_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:107
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:107
msgctxt "Lyra,InvertVerticalAxis_Name"
msgid "Invert Vertical Axis"
msgstr "反转垂直轴"

#. Key:	KeyBindingCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:141
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:141
msgctxt "Lyra,KeyBindingCollection_Name"
msgid "Keyboard & Mouse"
msgstr "键盘与鼠标"

#. Key:	LanguageCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:27
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:27
msgctxt "Lyra,LanguageCollection_Name"
msgid "Language"
msgstr "语言"

#. Key:	LanguageSetting_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:35
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:35
msgctxt "Lyra,LanguageSetting_Description"
msgid "The language of the game."
msgstr "游戏使用的语言。"

#. Key:	LanguageSetting_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:34
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp:34
msgctxt "Lyra,LanguageSetting_Name"
msgid "Language"
msgstr "语言"

#. Key:	LookSensitivityPreset_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:161
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:161
msgctxt "Lyra,LookSensitivityPreset_Description"
msgid "How quickly your view rotates."
msgstr "你视线的转动速度。"

#. Key:	LookSensitivityPreset_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:160
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:160
msgctxt "Lyra,LookSensitivityPreset_Name"
msgid "Look Sensitivity"
msgstr "视线灵敏度"

#. Key:	LookSensitivityPresetAds_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:179
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:179
msgctxt "Lyra,LookSensitivityPresetAds_Description"
msgid "How quickly your view rotates while aiming down sights (ADS)."
msgstr "开镜瞄准（ADS）时视线转动速度。"

#. Key:	LookSensitivityPresetAds_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:178
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:178
msgctxt "Lyra,LookSensitivityPresetAds_Name"
msgid "Aim Sensitivity (ADS)"
msgstr "机械瞄准灵敏度 (ADS)"

#. Key:	LookStickDeadZone_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:224
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:224
msgctxt "Lyra,LookStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from.  Setting this value too low may result in the camera continuing to move even after removing your finger from the stick."
msgstr "增加或减少摇杆周围的忽略输入区域。如此值设置过低，你从摇杆上移开手指后，镜头仍可能继续移动。"

#. Key:	LookStickDeadZone_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:223
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:223
msgctxt "Lyra,LookStickDeadZone_Name"
msgid "Right Stick DeadZone"
msgstr "右摇杆死区"

#. Key:	MouseAndKeyboardCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:28
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:28
msgctxt "Lyra,MouseAndKeyboardCollection_Name"
msgid "Mouse & Keyboard"
msgstr "鼠标与键盘"

#. Key:	MouseSensitivityCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:46
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:46
msgctxt "Lyra,MouseSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "灵敏度"

#. Key:	MouseSensitivityPitch_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:72
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:72
msgctxt "Lyra,MouseSensitivityPitch_Description"
msgid "Sets the sensitivity of the mouse's vertical (y) axis. With higher settings the camera will move faster when looking up and down with the mouse."
msgstr "设置鼠标纵轴（y）的灵敏度。此值越高，则在使用鼠标向上或向下看时，镜头的移动速度将越快。"

#. Key:	MouseSensitivityPitch_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:71
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:71
msgctxt "Lyra,MouseSensitivityPitch_Name"
msgid "Y-Axis Sensitivity"
msgstr "Y 轴灵敏度"

#. Key:	MouseSensitivityYaw_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:54
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:54
msgctxt "Lyra,MouseSensitivityYaw_Description"
msgid "Sets the sensitivity of the mouse's horizontal (x) axis. With higher settings the camera will move faster when looking left and right with the mouse."
msgstr "设置鼠标横轴（x）的灵敏度。此值越高，则在使用鼠标向左或向右看时，镜头的移动速度将越快。"

#. Key:	MouseSensitivityYaw_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:53
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:53
msgctxt "Lyra,MouseSensitivityYaw_Name"
msgid "X-Axis Sensitivity"
msgstr "X 轴灵敏度"

#. Key:	MouseTargetingMultiplier_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:90
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:90
msgctxt "Lyra,MouseTargetingMultiplier_Description"
msgid "Sets the modifier for reducing mouse sensitivity when targeting. 100% will have no slow down when targeting. Lower settings will have more slow down when targeting."
msgstr "设置在瞄准敌人时降低鼠标灵敏度的百分比。100% 表示在瞄准时不会降低鼠标灵敏度。此值越低，瞄准敌人时鼠标灵敏度的下降幅度越大。"

#. Key:	MouseTargetingMultiplier_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:89
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp:89
msgctxt "Lyra,MouseTargetingMultiplier_Name"
msgid "Targeting Sensitivity"
msgstr "瞄准灵敏度"

#. Key:	MoveStickDeadZone_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:208
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:208
msgctxt "Lyra,MoveStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from.  Setting this value too low may result in the character continuing to move even after removing your finger from the stick."
msgstr "增加或减少摇杆周围的忽略输入区域。如此值设置过低，你从摇杆上移开手指后，角色仍可能继续移动。"

#. Key:	MoveStickDeadZone_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:207
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp:207
msgctxt "Lyra,MoveStickDeadZone_Name"
msgid "Left Stick DeadZone"
msgstr "左摇杆死区"

#. Key:	MusicVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:63
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:63
msgctxt "Lyra,MusicVolume_Description"
msgid "Adjusts the volume of music."
msgstr "调节音乐音量。"

#. Key:	MusicVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:62
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:62
msgctxt "Lyra,MusicVolume_Name"
msgid "Music"
msgstr "音乐"

#. Key:	OverallVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:47
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:47
msgctxt "Lyra,OverallVolume_Description"
msgid "Adjusts the volume of everything."
msgstr "调节整体音量。"

#. Key:	OverallVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:46
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:46
msgctxt "Lyra,OverallVolume_Name"
msgid "Overall"
msgstr "整体"

#. Key:	PerfStat_ClientFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:53
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:53
msgctxt "Lyra,PerfStat_ClientFPS"
msgid "Client FPS"
msgstr "客户端 FPS"

#. Key:	PerfStat_FrameTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:69
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:69
msgctxt "Lyra,PerfStat_FrameTime"
msgid "Frame Time"
msgstr "帧渲染时间"

#. Key:	PerfStat_FrameTime_GameThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:85
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:85
msgctxt "Lyra,PerfStat_FrameTime_GameThread"
msgid "CPU Game Time"
msgstr "CPU 游戏时间"

#. Key:	PerfStat_FrameTime_GPU
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:109
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:109
msgctxt "Lyra,PerfStat_FrameTime_GPU"
msgid "GPU Render Time"
msgstr "GPU 渲染时间"

#. Key:	PerfStat_FrameTime_RenderThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:93
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:93
msgctxt "Lyra,PerfStat_FrameTime_RenderThread"
msgid "CPU Render Time"
msgstr "CPU 渲染时间"

#. Key:	PerfStat_FrameTime_RHIThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:101
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:101
msgctxt "Lyra,PerfStat_FrameTime_RHIThread"
msgid "CPU RHI Time"
msgstr "CPU RHI 时间"

#. Key:	PerfStat_IdleTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:77
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:77
msgctxt "Lyra,PerfStat_IdleTime"
msgid "Idle Time"
msgstr "待机时间"

#. Key:	PerfStat_PacketLoss_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:136
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:136
msgctxt "Lyra,PerfStat_PacketLoss_Incoming"
msgid "Incoming Packet Loss"
msgstr "接收数据时的丢包率"

#. Key:	PerfStat_PacketLoss_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:144
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:144
msgctxt "Lyra,PerfStat_PacketLoss_Outgoing"
msgid "Outgoing Packet Loss"
msgstr "发送数据时的丢包率"

#. Key:	PerfStat_PacketRate_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:152
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:152
msgctxt "Lyra,PerfStat_PacketRate_Incoming"
msgid "Incoming Packet Rate"
msgstr "传入数据包速率"

#. Key:	PerfStat_PacketRate_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:160
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:160
msgctxt "Lyra,PerfStat_PacketRate_Outgoing"
msgid "Outgoing Packet Rate"
msgstr "发送数据包速率"

#. Key:	PerfStat_PacketSize_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:168
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:168
msgctxt "Lyra,PerfStat_PacketSize_Incoming"
msgid "Incoming Packet Size"
msgstr "传入数据包大小"

#. Key:	PerfStat_PacketSize_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:176
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:176
msgctxt "Lyra,PerfStat_PacketSize_Outgoing"
msgid "Outgoing Packet Size"
msgstr "发送数据包大小"

#. Key:	PerfStat_Ping
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:128
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:128
msgctxt "Lyra,PerfStat_Ping"
msgid "Ping"
msgstr "延迟"

#. Key:	PerfStat_ServerFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:61
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:61
msgctxt "Lyra,PerfStat_ServerFPS"
msgid "Server FPS"
msgstr "服务器 FPS"

#. Key:	PerfStatDescription_ClientFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:54
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:54
msgctxt "Lyra,PerfStatDescription_ClientFPS"
msgid "Client frame rate (higher is better)"
msgstr "客户端帧率（越高越好）"

#. Key:	PerfStatDescription_FrameTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:70
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:70
msgctxt "Lyra,PerfStatDescription_FrameTime"
msgid "The total frame time."
msgstr "合计帧渲染时间。"

#. Key:	PerfStatDescription_FrameTime_GameThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:86
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:86
msgctxt "Lyra,PerfStatDescription_FrameTime_GameThread"
msgid "The amount of time spent on the main game thread."
msgstr "用于游戏主线程的时间。"

#. Key:	PerfStatDescription_FrameTime_GPU
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:110
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:110
msgctxt "Lyra,PerfStatDescription_FrameTime_GPU"
msgid "The amount of time spent on the GPU."
msgstr "用于 GPU 的时间。"

#. Key:	PerfStatDescription_FrameTime_RenderThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:94
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:94
msgctxt "Lyra,PerfStatDescription_FrameTime_RenderThread"
msgid "The amount of time spent on the rendering thread."
msgstr "用于渲染线程的时间。"

#. Key:	PerfStatDescription_FrameTime_RHIThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:102
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:102
msgctxt "Lyra,PerfStatDescription_FrameTime_RHIThread"
msgid "The amount of time spent on the Render Hardware Interface thread."
msgstr "用于渲染硬件界面线程的时间。"

#. Key:	PerfStatDescription_IdleTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:78
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:78
msgctxt "Lyra,PerfStatDescription_IdleTime"
msgid "The amount of time spent waiting idle for frame pacing."
msgstr "用于等待帧同步的时间。"

#. Key:	PerfStatDescription_PacketLoss_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:137
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:137
msgctxt "Lyra,PerfStatDescription_PacketLoss_Incoming"
msgid "The percentage of incoming packets lost."
msgstr "丢失数据包数量占所接收数据组的比率。"

#. Key:	PerfStatDescription_PacketLoss_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:145
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:145
msgctxt "Lyra,PerfStatDescription_PacketLoss_Outgoing"
msgid "The percentage of outgoing packets lost."
msgstr "丢失数据包数量占所发送数据组的比率。"

#. Key:	PerfStatDescription_PacketRate_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:153
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:153
msgctxt "Lyra,PerfStatDescription_PacketRate_Incoming"
msgid "Rate of incoming packets (per second)"
msgstr "传入数据包的速率（每秒）"

#. Key:	PerfStatDescription_PacketRate_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:161
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:161
msgctxt "Lyra,PerfStatDescription_PacketRate_Outgoing"
msgid "Rate of outgoing packets (per second)"
msgstr "发送数据包的速率（每秒）"

#. Key:	PerfStatDescription_PacketSize_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:169
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:169
msgctxt "Lyra,PerfStatDescription_PacketSize_Incoming"
msgid "The average size (in bytes) of packets recieved in the last second."
msgstr "上一秒钟接收的数据包平均大小（字节）。"

#. Key:	PerfStatDescription_PacketSize_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:177
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:177
msgctxt "Lyra,PerfStatDescription_PacketSize_Outgoing"
msgid "The average size (in bytes) of packets sent in the last second."
msgstr "上一秒钟发送的数据包平均大小（字节）。"

#. Key:	PerfStatDescription_Ping
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:129
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:129
msgctxt "Lyra,PerfStatDescription_Ping"
msgid "The roundtrip latency of your connection to the server."
msgstr "你连接服务器时的往返延迟。"

#. Key:	PerfStatDescription_ServerFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:62
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:62
msgctxt "Lyra,PerfStatDescription_ServerFPS"
msgid "Server frame rate"
msgstr "服务器帧率"

#. Key:	PerfStatsPage_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:34
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:34
msgctxt "Lyra,PerfStatsPage_Description"
msgid "Configure the display of performance statistics."
msgstr "配置性能统计信息的显示。"

#. Key:	PerfStatsPage_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:33
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:33
msgctxt "Lyra,PerfStatsPage_Name"
msgid "Performance Stats"
msgstr "性能参数"

#. Key:	PerfStatsPage_Navigation
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:35
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:35
msgctxt "Lyra,PerfStatsPage_Navigation"
msgid "Edit"
msgstr "编辑"

#. Key:	PostProcessingQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:562
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:562
msgctxt "Lyra,PostProcessingQuality_Description"
msgid "Post Processing effects include Motion Blur, Depth of Field and Bloom. Increasing this setting improves the quality of post process effects, but can reduce performance."
msgstr "后处理动态模糊、景深及全屏泛光等特效。调高此设置将提升后处理特效质量，但会降低性能。"

#. Key:	PostProcessingQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:561
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:561
msgctxt "Lyra,PostProcessingQuality_Name"
msgid "Post Processing"
msgstr "后处理"

#. Key:	PostProcessingQualityEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:569
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:569
msgctxt "Lyra,PostProcessingQualityEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	PostProcessingQualityHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:568
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:568
msgctxt "Lyra,PostProcessingQualityHigh"
msgid "High"
msgstr "高"

#. Key:	PostProcessingQualityLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:566
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:566
msgctxt "Lyra,PostProcessingQualityLow"
msgid "Low"
msgstr "低"

#. Key:	PostProcessingQualityMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:567
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:567
msgctxt "Lyra,PostProcessingQualityMedium"
msgid "Medium"
msgstr "中"

#. Key:	ReflectionQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:539
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:539
msgctxt "Lyra,ReflectionQuality_Description"
msgid "Reflection quality determines the resolution and accuracy of reflections.  Settings of 'High' and above use more accurate ray tracing methods to solve reflections, but can reduce performance."
msgstr "反射质量影响反射的分辨率和精确度。将设置调整为 "高" 或以上时，将使用更加精确的光线追踪方法解决反射问题，但会降低性能。"

#. Key:	ReflectionQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:538
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:538
msgctxt "Lyra,ReflectionQuality_Name"
msgid "Reflections"
msgstr "反射"

#. Key:	Resolution_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:141
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:141
msgctxt "Lyra,Resolution_Description"
msgid "Display Resolution determines the size of the window in Windowed mode. In Fullscreen mode, Display Resolution determines the graphics card output resolution, which can result in black bars depending on monitor and graphics card. Display Resolution is inactive in Windowed Fullscreen mode."
msgstr "显示分辨率影响窗口模式下的窗口尺寸。在全屏幕模式下，显示分辨率影响显卡输出的分辨率。根据不同显示器与显卡，有可能会出现黑边。显示分辨率在窗口化全屏模式下无效。"

#. Key:	Resolution_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:140
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:140
msgctxt "Lyra,Resolution_Name"
msgid "Resolution"
msgstr "分辨率"

#. Key:	ResolutionScale_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:380
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:380
msgctxt "Lyra,ResolutionScale_Description"
msgid "3D resolution determines the resolution that objects are rendered in game, but does not affect the main menu.  Lower resolutions can significantly increase frame rate."
msgstr "3D 分辨率决定了游戏内物品渲染的分辨率，但不会影响主菜单。低分辨率可极大提升帧率。"

#. Key:	ResolutionScale_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:379
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:379
msgctxt "Lyra,ResolutionScale_Name"
msgid "3D Resolution"
msgstr "3D 分辨率"

#. Key:	ResolutionWindowedFullscreen_Disabled
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:149
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:149
msgctxt "Lyra,ResolutionWindowedFullscreen_Disabled"
msgid "When the Window Mode is set to <strong>Windowed Fullscreen</>, the resolution must match the native desktop resolution."
msgstr "当窗口模式未设置为<strong>窗口全屏</>时，分辨率需匹配原始桌面分辨率。"

#. Key:	SafeZone_Action
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:234
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:234
msgctxt "Lyra,SafeZone_Action"
msgid "Set Safe Zone"
msgstr "设置安全区"

#. Key:	SafeZone_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:233
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:233
msgctxt "Lyra,SafeZone_Description"
msgid "Set the UI safe zone for the platform."
msgstr "设置平台的 UI 安全区。"

#. Key:	SafeZone_KeyToPress_Gamepad
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp:82
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp:82
msgctxt "Lyra,SafeZone_KeyToPress_Gamepad"
msgid "Left Stick"
msgstr "左摇杆"

#. Key:	SafeZone_KeyToPress_Mouse
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp:82
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp:82
msgctxt "Lyra,SafeZone_KeyToPress_Mouse"
msgid "Mouse Wheel"
msgstr "鼠标滚轮"

#. Key:	SafeZone_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:232
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:232
msgctxt "Lyra,SafeZone_Name"
msgid "Safe Zone"
msgstr "安全区"

#. Key:	SafeZoneEditorInstructions
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp:83
#: Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp:83
msgctxt "Lyra,SafeZoneEditorInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the corners so it lines up with the edges of your display."
msgstr "用 <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> 调整边角，与显示器边缘对齐。"

#. Key:	ShadowEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:430
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:430
msgctxt "Lyra,ShadowEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	ShadowHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:429
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:429
msgctxt "Lyra,ShadowHigh"
msgid "High"
msgstr "高"

#. Key:	ShadowLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:427
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:427
msgctxt "Lyra,ShadowLow"
msgid "Off"
msgstr "关闭"

#. Key:	ShadowMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:428
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:428
msgctxt "Lyra,ShadowMedium"
msgid "Medium"
msgstr "中"

#. Key:	Shadows_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:423
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:423
msgctxt "Lyra,Shadows_Description"
msgid "Shadow quality determines the resolution and view distance of dynamic shadows. Shadows improve visual quality and give better depth perception, but can reduce performance."
msgstr "阴影质量决定了分辨率和动态阴影的可视距离。阴影改善了视觉质量并提升了视觉深度，但会降低性能。"

#. Key:	Shadows_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:422
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:422
msgctxt "Lyra,Shadows_Name"
msgid "Shadows"
msgstr "阴影"

#. Key:	SoundCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:130
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:130
msgctxt "Lyra,SoundCollection_Name"
msgid "Sound"
msgstr "声音"

#. Key:	SoundEffectsVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:79
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:79
msgctxt "Lyra,SoundEffectsVolume_Description"
msgid "Adjusts the volume of sound effects."
msgstr "调节音效音量。"

#. Key:	SoundEffectsVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:78
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:78
msgctxt "Lyra,SoundEffectsVolume_Name"
msgid "Sound Effects"
msgstr "音效"

#. Key:	StatCategory_Network_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:121
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:121
msgctxt "Lyra,StatCategory_Network_Name"
msgid "Network"
msgstr "网络"

#. Key:	StatCategory_Performance_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:46
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp:46
msgctxt "Lyra,StatCategory_Performance_Name"
msgid "Performance"
msgstr "性能"

#. Key:	SubtitleBackground_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:219
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:219
msgctxt "Lyra,SubtitleBackground_Name"
msgid "Background Opacity"
msgstr "背景透明度"

#. Key:	SubtitleBackgroundOpacity_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:220
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:220
msgctxt "Lyra,SubtitleBackgroundOpacity_Description"
msgid "Choose a different background or letterboxing for the subtitles."
msgstr "选择不同背景或用宽银幕模式播放以适应字幕。"

#. Key:	SubtitleBackgroundStyle_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:203
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:203
msgctxt "Lyra,SubtitleBackgroundStyle_Name"
msgid "Text Border"
msgstr "文本框"

#. Key:	SubtitlePage_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:138
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:138
msgctxt "Lyra,SubtitlePage_Description"
msgid "Configure the visual appearance of subtitles."
msgstr "设定字幕的视觉外观。"

#. Key:	SubtitlePage_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:137
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:137
msgctxt "Lyra,SubtitlePage_Name"
msgid "Subtitles"
msgstr "字幕"

#. Key:	SubtitlePage_Navigation
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:139
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:139
msgctxt "Lyra,SubtitlePage_Navigation"
msgid "Options"
msgstr "选项"

#. Key:	Subtitles_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:158
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:158
msgctxt "Lyra,Subtitles_Description"
msgid "Turns subtitles on/off."
msgstr "切换字幕开/关。"

#. Key:	Subtitles_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:157
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:157
msgctxt "Lyra,Subtitles_Name"
msgid "Subtitles"
msgstr "字幕"

#. Key:	SubtitlesCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:150
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:150
msgctxt "Lyra,SubtitlesCollection_Name"
msgid "Subtitles"
msgstr "字幕"

#. Key:	SubtitleTextBorder_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:204
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:204
msgctxt "Lyra,SubtitleTextBorder_Description"
msgid "Choose different borders for the text."
msgstr "选择其他文本框。"

#. Key:	SubtitleTextColor_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:189
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:189
msgctxt "Lyra,SubtitleTextColor_Description"
msgid "Choose different colors for the subtitle text."
msgstr "选择其他字幕文本颜色。"

#. Key:	SubtitleTextColor_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:188
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:188
msgctxt "Lyra,SubtitleTextColor_Name"
msgid "Text Color"
msgstr "文本颜色"

#. Key:	SubtitleTextSize_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:171
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:171
msgctxt "Lyra,SubtitleTextSize_Description"
msgid "Choose different sizes of the the subtitle text."
msgstr "选择其他字幕文本大小。"

#. Key:	SubtitleTextSize_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:170
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:170
msgctxt "Lyra,SubtitleTextSize_Name"
msgid "Text Size"
msgstr "文本大小"

#. Key:	SystemDefaultLanguage
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp:141
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp:141
msgctxt "Lyra,SystemDefaultLanguage"
msgid "System Default ({0})"
msgstr "系统默认（{0}）"

#. Key:	TextureQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:493
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:493
msgctxt "Lyra,TextureQuality_Description"
msgid "Texture quality determines the resolution of textures in game. Increasing this setting will make objects more detailed, but can reduce performance."
msgstr "纹理质量决定了游戏内纹理的分辨率。提升该设定将会让物体细节更丰富，但可能会降低性能。"

#. Key:	TextureQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:491
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:491
msgctxt "Lyra,TextureQuality_Name"
msgid "Textures"
msgstr "纹理"

#. Key:	TextureQualityEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:500
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:500
msgctxt "Lyra,TextureQualityEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	TextureQualityHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:499
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:499
msgctxt "Lyra,TextureQualityHigh"
msgid "High"
msgstr "高"

#. Key:	TextureQualityLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:497
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:497
msgctxt "Lyra,TextureQualityLow"
msgid "Low"
msgstr "低"

#. Key:	TextureQualityMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:498
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:498
msgctxt "Lyra,TextureQualityMedium"
msgid "Medium"
msgstr "中"

#. Key:	UnlimitedFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:642
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:642
msgctxt "Lyra,UnlimitedFPS"
msgid "Unlimited"
msgstr "无限制"

#. Key:	VerticalSync_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:596
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:596
msgctxt "Lyra,VerticalSync_Description"
msgid "Enabling Vertical Sync eliminates screen tearing by always rendering and presenting a full frame. Disabling Vertical Sync can give higher frame rate and better input response, but can result in horizontal screen tearing."
msgstr "启用垂直同步可持续渲染呈现整帧，消除屏幕撕裂。禁用垂直同步可提高帧率并提升输入响应，但会导致横向屏幕撕裂。"

#. Key:	VerticalSync_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:595
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:595
msgctxt "Lyra,VerticalSync_Name"
msgid "Vertical Sync"
msgstr "垂直同步"

#. Key:	VideoCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:103
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:103
msgctxt "Lyra,VideoCollection_Name"
msgid "Video"
msgstr "视频"

#. Key:	ViewDistance_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:469
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:469
msgctxt "Lyra,ViewDistance_Description"
msgid "View distance determines how far away objects are culled for performance."
msgstr "可视距离决定了为保证性能物体被消除的距离。"

#. Key:	ViewDistance_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:468
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:468
msgctxt "Lyra,ViewDistance_Name"
msgid "View Distance"
msgstr "可视距离"

#. Key:	ViewDistanceEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:476
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:476
msgctxt "Lyra,ViewDistanceEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	ViewDistanceFar
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:475
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:475
msgctxt "Lyra,ViewDistanceFar"
msgid "Far"
msgstr "远"

#. Key:	ViewDistanceMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:474
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:474
msgctxt "Lyra,ViewDistanceMedium"
msgid "Medium"
msgstr "中"

#. Key:	ViewDistanceNear
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:473
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:473
msgctxt "Lyra,ViewDistanceNear"
msgid "Near"
msgstr "近"

#. Key:	VisualEffectQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:516
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:516
msgctxt "Lyra,VisualEffectQuality_Description"
msgid "Effects determines the quality of visual effects and lighting in game. Increasing this setting will increase the quality of visual effects, but can reduce performance."
msgstr "特效决定了游戏内视觉效果质量与布光效果质量。提升该设定将会提高视觉效果质量，但可能会降低性能。"

#. Key:	VisualEffectQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:515
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:515
msgctxt "Lyra,VisualEffectQuality_Name"
msgid "Effects"
msgstr "特效"

#. Key:	VisualEffectQualityEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:407
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:407
msgctxt "Lyra,VisualEffectQualityEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	VisualEffectQualityHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:406
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:406
msgctxt "Lyra,VisualEffectQualityHigh"
msgid "High"
msgstr "高"

#. Key:	VisualEffectQualityLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:404
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:404
msgctxt "Lyra,VisualEffectQualityLow"
msgid "Low"
msgstr "低"

#. Key:	VisualEffectQualityMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:405
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:405
msgctxt "Lyra,VisualEffectQualityMedium"
msgid "Medium"
msgstr "中"

#. Key:	VoiceChatVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:111
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:111
msgctxt "Lyra,VoiceChatVolume_Description"
msgid "Adjusts the volume of voice chat."
msgstr "调节语音聊天音量。"

#. Key:	VoiceChatVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:110
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:110
msgctxt "Lyra,VoiceChatVolume_Name"
msgid "Voice Chat"
msgstr "语音聊天"

#. Key:	VolumeCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:39
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp:39
msgctxt "Lyra,VolumeCollection_Name"
msgid "Volume"
msgstr "音量"

#. Key:	WarningLanguage_Message
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp:47
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp:47
msgctxt "Lyra,WarningLanguage_Message"
msgid "You will need to restart the game completely for all language related changes to take effect."
msgstr "你需要彻底重启游戏，所有与语言相关的变更才能生效。"

#. Key:	WarningLanguage_Title
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp:46
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp:46
msgctxt "Lyra,WarningLanguage_Title"
msgid "Language Changed"
msgstr "语言已更改"

#. Key:	WindowMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:122
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:122
msgctxt "Lyra,WindowMode_Description"
msgid "In Windowed mode you can interact with other windows more easily, and drag the edges of the window to set the size. In Windowed Fullscreen mode you can easily switch between applications. In Fullscreen mode you cannot interact with other windows as easily, but the game will run slightly faster."
msgstr "窗口模式下，你可以更方便地与其他窗口交互，并托定窗口边缘设置大小。窗口全屏模式下，你可以方便地切换应用。全屏模式下，你无法方便地与其他窗口互动，但游戏运行速度会略微提升。"

#. Key:	WindowMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:121
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:121
msgctxt "Lyra,WindowMode_Name"
msgid "Window Mode"
msgstr "窗口模式"

#. Key:	WindowModeFullscreen
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:126
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:126
msgctxt "Lyra,WindowModeFullscreen"
msgid "Fullscreen"
msgstr "全屏"

#. Key:	WindowModeWindowed
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:128
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:128
msgctxt "Lyra,WindowModeWindowed"
msgid "Windowed"
msgstr "窗口化"

#. Key:	WindowModeWindowedFullscreen
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:127
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp:127
msgctxt "Lyra,WindowModeWindowedFullscreen"
msgid "Windowed Fullscreen"
msgstr "窗口全屏"

#. Key:	AspectRatio
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:443
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:443
msgctxt "LyraSettings,AspectRatio"
msgid "{X} x {Y}"
msgstr "{X} x {Y}"

#. Key:	AspectRatio-10:16
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:431
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:431
msgctxt "LyraSettings,AspectRatio-10:16"
msgid "10:16"
msgstr "10:16"

#. Key:	AspectRatio-16:10
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:419
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:419
msgctxt "LyraSettings,AspectRatio-16:10"
msgid "16:10"
msgstr "16:10"

#. Key:	AspectRatio-16:9
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:415
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:415
msgctxt "LyraSettings,AspectRatio-16:9"
msgid "16:9"
msgstr "16:9"

#. Key:	AspectRatio-3:4
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:423
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:423
msgctxt "LyraSettings,AspectRatio-3:4"
msgid "3:4"
msgstr "3:4"

#. Key:	AspectRatio-4:3
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:411
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:411
msgctxt "LyraSettings,AspectRatio-4:3"
msgid "4:3"
msgstr "4:3"

#. Key:	AspectRatio-9:16
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:427
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp:427
msgctxt "LyraSettings,AspectRatio-9:16"
msgid "9:16"
msgstr "9:16"

#. Key:	DefaultAudioOutputDevice
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp:64
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp:64
msgctxt "LyraSettings,DefaultAudioOutputDevice"
msgid "Default Output - {0}"
msgstr "默认输出 - {0}"

#. Key:	DynamicDetails_KeyboardInputAction
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp:36
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp:36
msgctxt "LyraSettings,DynamicDetails_KeyboardInputAction"
msgid "Bindings for {0}"
msgstr "绑定 {0}"

#. Key:	MobileFPSType_Note
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp:34
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp:34
msgctxt "LyraSettings,MobileFPSType_Note"
msgid "<strong>Note: Changing the framerate setting to {0} or higher might lower your Quality Presets.</>"
msgstr "<strong>注意：更改帧率设置，将其设置为 {0} 或以上可能会降低质量预设。</>"

#. Key:	MobileFrameRateOption
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp:45
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp:45
msgctxt "LyraSettings,MobileFrameRateOption"
msgid "{0} FPS"
msgstr "{0} FPS"

#. Key:	OverallQuality_Mobile_ImpactsFramerate
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:34
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:34
msgctxt "LyraSettings,OverallQuality_Mobile_ImpactsFramerate"
msgid "<strong>Note: Changing the Quality setting to {0} or higher might limit your framerate.</>"
msgstr "<strong>注意：更改质量设置，将其设置为 {0} 或以上可能会限制帧率。</>"

#. Key:	PerfStatDisplayMode_GraphOnly
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:81
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:81
msgctxt "LyraSettings,PerfStatDisplayMode_GraphOnly"
msgid "Graph Only"
msgstr "仅限图表"

#. Key:	PerfStatDisplayMode_None
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:79
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:79
msgctxt "LyraSettings,PerfStatDisplayMode_None"
msgid "None"
msgstr "无"

#. Key:	PerfStatDisplayMode_TextAndGraph
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:82
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:82
msgctxt "LyraSettings,PerfStatDisplayMode_TextAndGraph"
msgid "Text and Graph"
msgstr "文本和图表"

#. Key:	PerfStatDisplayMode_TextOnly
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:80
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp:80
msgctxt "LyraSettings,PerfStatDisplayMode_TextOnly"
msgid "Text Only"
msgstr "仅限文本"

#. Key:	SafeZoneValue_Description
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp:16
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp:16
msgctxt "LyraSettings,SafeZoneValue_Description"
msgid "The safezone area percentage."
msgstr "安全区百分比。"

#. Key:	SafeZoneValue_Name
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp:15
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp:15
msgctxt "LyraSettings,SafeZoneValue_Name"
msgid "Safe Zone Value"
msgstr "安全区值"

#. Key:	VideoQualityOverall_Custom
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:29
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:29
msgctxt "LyraSettings,VideoQualityOverall_Custom"
msgid "Custom"
msgstr "自定义"

#. Key:	VideoQualityOverall_Epic
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:26
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:26
msgctxt "LyraSettings,VideoQualityOverall_Epic"
msgid "Epic"
msgstr "史诗"

#. Key:	VideoQualityOverall_High
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:25
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:25
msgctxt "LyraSettings,VideoQualityOverall_High"
msgid "High"
msgstr "高"

#. Key:	VideoQualityOverall_Low
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:23
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:23
msgctxt "LyraSettings,VideoQualityOverall_Low"
msgid "Low"
msgstr "低"

#. Key:	VideoQualityOverall_Medium
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:24
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp:24
msgctxt "LyraSettings,VideoQualityOverall_Medium"
msgid "Medium"
msgstr "中"

#. Key:	Cancel
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:34
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:34
msgctxt "Messaging,Cancel"
msgid "Cancel"
msgstr "取消"

#. Key:	No
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:54
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:54
msgctxt "Messaging,No"
msgid "No"
msgstr "否"

#. Key:	Ok
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:15
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:15
msgctxt "Messaging,Ok"
msgid "Ok"
msgstr "好的"

#. Key:	Yes
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:50
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp:50
msgctxt "Messaging,Yes"
msgid "Yes"
msgstr "是"

#. Key:	InvalidPlayerController
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1174
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1174
msgctxt "NetworkErrors,InvalidPlayerController"
msgid "Invalid Player Controller"
msgstr "无效玩家控制器"

#. Key:	JoinSessionFailed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1087
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1087
msgctxt "NetworkErrors,JoinSessionFailed"
msgid "Join failed."
msgstr "加入失败。"

#. Key:	SessionDoesNotExist
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1084
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1084
msgctxt "NetworkErrors,SessionDoesNotExist"
msgid "Game no longer exists."
msgstr "游戏已不再存在。"

#. Key:	SessionIsFull
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1081
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1081
msgctxt "NetworkErrors,SessionIsFull"
msgid "Game is full."
msgstr "游戏已满。"

#. Key:	TravelSessionFailed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1190
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:1190
msgctxt "NetworkErrors,TravelSessionFailed"
msgid "Travel to Session failed."
msgstr "无法行至对话。"

#. Key:	DesignTime_ExtensionPointLabel
#. SourceLocation:	Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp:44
#: Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp:44
msgctxt "UIExtension,DesignTime_ExtensionPointLabel"
msgid "Extension Point\n{0}"
msgstr "延展点\n{0}"

