// Copyright Epic Games, Inc. All Rights Reserved.

#include "ShooterCoreRuntimeModule.h"

#define LOCTEXT_NAMESPACE "ShooterCoreRuntime"

void FShooterCoreRuntimeModule::StartupModule()
{
}

void FShooterCoreRuntimeModule::ShutdownModule()
{
}

#undef LOCTEXT_NAMESPACE
	
IMPLEMENT_MODULE(FShooterCoreRuntimeModule, ShooterCoreRuntime)