[SystemSettings]
; Retry if command queue creation has failed
r.xb.RetryOnCommandQueueCreationFailing=True

; Sampler quality/perf tradeoff; values are in the range 0-15, where 15 is fastest)
r.xb1.d3d12XboxOneSamplerPerfMip=15

; Sampler quality/perf tradeoff; values are in the range 0-7, where 7 is fastest)
r.xb1.d3d12XboxOneSamplerAnisoThreshold=7
r.Cache.UpdatePrimsTaskEnabled=1

[/Script/XSXPlatformEditor.XSXTargetSettings]
bEnable120Fps=true

TitleId=7884DCCA
PrimaryServiceConfigId=00000000-0000-0000-0000-00007884dcca
ContentId=d7b5c4a7-fd4e-4631-895c-67c4257cdb0a
ProductId=38355039-4243-3051-c046-583638471f00
StoreId=9P58CBQFX68G
;EKBID=XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
PackageName=436609B6.ProjectLyra
DefaultDisplayName=ProjectLyra

PublisherName=CN=490B3D56-2210-4C4C-9B45-E8C720DB34B2
MSAAppId=000000004C9A0C6F

; move optional pak to another Anaconda-only chunk (this contains high resolution textures, as defined by OptionalMaxLODSize)
+CustomChunkMapping=(Pattern="Lyra/Content/Paks/pakchunk0optional*",ChunkId=1000)
+IntelligentInstallChunk=(ChunkId=1000,ChunkType=Device,Tag="Xbox-Anaconda")
; NB. IntelligentDeliveryChunks would be used if we enabled Features & Recipes. Otherwise we use IntelligentInstallChunk
;+IntelligentDeliveryChunks=(ChunkId=1000,Tags="",StageIds=,Devices=("Xbox-Anaconda"),bRequiredForLaunch=False)

[ConsoleVariables]
gpad.DefaultLeftStickInnerDeadZone=0.2
gpad.DefaultRightStickInnerDeadZone=0.2

; If we're low on memory, do more frequent GCs
gc.LowMemory.MemoryThresholdMB=200.0

; Lockhart uses 1440p res
Lockhart.BackbufferResX=2560
Lockhart.BackbufferResY=1440

[/Script/WindowsTargetPlatform.WindowsTargetSettings]
AudioCallbackBufferFrameSize=256
AudioNumBuffersToEnqueue=7

[/Script/XSXPlatformEditor.XSXTargetSettings]
SpatializationPlugin=Simple ITD
ReverbPlugin=Built-in Reverb
OcclusionPlugin=Built-in Occlusion

[OnlineServices.OSSAdapter]
+Services=(Service="Xbox",ConfigName="OSSAdapter.GDK",OnlineSubsystem="GDK")
