# UE4 generated files
Binaries/
Intermediate/
Saved/
DerivedDataCache/

# C++ IDE files for Visual Studio and Rider
.vs/
*.sln
.idea/
/*.sln
/.p4sync.txt

# Ignore all Visual Studio temp files.
*.suo
*.opensdf
*.sdf
/Engine/DerivedDataCache/*
**/DerivedDataCache/Boot.ddc
**/DerivedDataCache/**/*.udd

# Ignore all Intermediate and Saved directories
Intermediate/
Saved/
# Ignore UBT's configuration.xml
Engine/Programs/UnrealBuildTool/
*.uatbuildrecord
*.tmp

# Ignore built binaries and temporary build files
obj/
*.csprojAssemblyReference.cache

# Ignore UBT's log output files
/Engine/Programs/UnrealBuildTool/*.txt

# Ignore Python cached files
*.pyc

# Ignore JetBrain's IDE folders
.idea/
.gradle/

# Ignore autogenerated files from HoloLens WMRInterop
/Engine/Source/ThirdParty/WindowsMixedRealityInterop/packages/*
/Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInteropHoloLens/Generated Files/*
/Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInteropHoloLens/x64/*
/Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInteropHoloLens/ARM64/*
/Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInterop/x64/*
/Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInterop/ARM64/*
