RealtimeStyleTransferRuntime/Source/LyraGame/Player/LyraSpectatorPawn.h

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2022-11-02 10:42:10 +00:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "GameFramework/SpectatorPawn.h"
#include "LyraSpectatorPawn.generated.h"
UCLASS()
class LYRAGAME_API ALyraSpectatorPawn : public ASpectatorPawn
{
GENERATED_BODY()
public:
ALyraSpectatorPawn();
virtual void BeginPlay() override;
virtual void Tick(float DeltaTime) override;
};