RealtimeStyleTransferRuntime/Source/LyraGame/System/LyraGameSession.cpp

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2022-05-23 18:41:30 +00:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraGameSession.h"
ALyraGameSession::ALyraGameSession(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void ALyraGameSession::HandleMatchHasStarted()
{
Super::HandleMatchHasStarted();
}
void ALyraGameSession::HandleMatchHasEnded()
{
Super::HandleMatchHasEnded();
}