23 lines
1.1 KiB
INI
23 lines
1.1 KiB
INI
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[CommonInputPlatformSettings_IOS CommonInputPlatformSettings]
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DefaultInputType=Touch
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bSupportsMouseAndKeyboard=False
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bSupportsTouch=True
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bSupportsGamepad=True
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;@TODO: iOS should default to Generic probably: DefaultGamepadName=Generic
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DefaultGamepadName=XboxOne
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bCanChangeGamepadType=True
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;@TODO: iOS+CommonUI:
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;+ControllerData=/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C
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;+ControllerData=/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C
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+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.CommonInput_Gamepad_XboxOne_C
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+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
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[/Script/CommonUI.CommonUISettings]
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+PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyTouchScreen")
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+PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
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[LyraPlatformSpecificRenderingSettings_IOS LyraPlatformSpecificRenderingSettings]
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FramePacingMode=MobileStyle
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bSupportsGranularVideoQualitySettings=false
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bSupportsAutomaticVideoQualityBenchmark=false
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