18 lines
522 B
C
18 lines
522 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "PreLoadScreenBase.h"
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class FCommonPreLoadScreen : public FPreLoadScreenBase
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{
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public:
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/*** IPreLoadScreen Implementation ***/
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virtual void Init() override;
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virtual EPreLoadScreenTypes GetPreLoadScreenType() const override { return EPreLoadScreenTypes::EngineLoadingScreen; }
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virtual TSharedPtr<SWidget> GetWidget() override { return EngineLoadingWidget; }
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private:
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TSharedPtr<SWidget> EngineLoadingWidget;
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};
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