38 lines
1020 B
C
38 lines
1020 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "CommonUserWidget.h"
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#include "Performance/LyraPerformanceStatTypes.h"
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#include "LyraPerfStatContainerBase.generated.h"
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/**
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* ULyraPerfStatsContainerBase
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*
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* Panel that contains a set of ULyraPerfStatWidgetBase widgets and manages
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* their visibility based on user settings.
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*/
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UCLASS(Abstract)
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class ULyraPerfStatContainerBase : public UCommonUserWidget
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{
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public:
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ULyraPerfStatContainerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
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GENERATED_BODY()
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//~UUserWidget interface
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virtual void NativeConstruct() override;
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virtual void NativeDestruct() override;
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//~End of UUserWidget interface
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UFUNCTION(BlueprintCallable)
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void UpdateVisibilityOfChildren();
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protected:
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// Are we showing text or graph stats?
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UPROPERTY(EditAnywhere, Category=Display)
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ELyraStatDisplayMode StatDisplayModeFilter = ELyraStatDisplayMode::TextAndGraph;
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};
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