24 lines
533 B
C++
24 lines
533 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LyraGameInstance.h"
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#include "Player/LyraPlayerController.h"
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ULyraGameInstance::ULyraGameInstance(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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void ULyraGameInstance::Init()
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{
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Super::Init();
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}
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void ULyraGameInstance::Shutdown()
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{
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Super::Shutdown();
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}
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ALyraPlayerController* ULyraGameInstance::GetPrimaryPlayerController() const
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{
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return Cast<ALyraPlayerController>(Super::GetPrimaryPlayerController(false));
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}
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