RealtimeStyleTransferRuntime/Source/LyraGame/Player/LyraDebugCameraController.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine/DebugCameraController.h"
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#include "UObject/UObjectGlobals.h"
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#include "LyraDebugCameraController.generated.h"
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class UObject;
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/**
* ALyraDebugCameraController
*
* Used for controlling the debug camera when it is enabled via the cheat manager.
*/
UCLASS()
class ALyraDebugCameraController : public ADebugCameraController
{
GENERATED_BODY()
public:
ALyraDebugCameraController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
protected:
virtual void AddCheats(bool bForce) override;
};