// Copyright Epic Games, Inc.All Rights Reserved. #pragma once #include "GauntletTestControllerBootTest.h" #include "UObject/UObjectGlobals.h" #include "LyraTestControllerBootTest.generated.h" class UObject; UCLASS() class ULyraTestControllerBootTest : public UGauntletTestControllerBootTest { GENERATED_BODY() protected: // This test needs a delay as the test can be over before focus is returned to Gauntlet after launching the game. // This can cause the test to be over before Gauntlet can even know that it is running and will cause the test to fail. //@TODO: Comment and delay copied from ShooterGame. Still needed? const double TestDelay = 20.0f; //~UGauntletTestControllerBootTest interface virtual bool IsBootProcessComplete() const override; //~End of UGauntletTestControllerBootTest interface };