[SystemSettings] ; Enable game thread sync to swap chain flip (low latency mode) r.GTSyncType=2 ; 20% top-of-frame flip threshold rhi.PresentThreshold.Top=0.2 [ConsoleVariables] gpad.DefaultLeftStickInnerDeadZone=0.2 gpad.DefaultRightStickInnerDeadZone=0.2 [/Script/WindowsTargetPlatform.WindowsTargetSettings] AudioCallbackBufferFrameSize=256 AudioNumBuffersToEnqueue=7 AudioMaxChannels=32 [/Script/XB1PlatformEditor.XB1TargetSettings] SpatializationPlugin=Simple ITD ReverbPlugin=Built-in Reverb OcclusionPlugin=Built-in Occlusion bAutoConfigureMessageTransport=True MessageTransportSocketPort=6666 bDebugConsoleInputEnable=True ;Lyra TitleId=7884DCCA PrimaryServiceConfigId=00000000-0000-0000-0000-00007884dcca ContentId=d7b5c4a7-fd4e-4631-895c-67c4257cdb0a ProductId=38355039-4243-3051-c046-583638471f00 StoreId=9P58CBQFX68G ;EKBID=XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX PackageName=436609B6.ProjectLyra DefaultDisplayName=ProjectLyra PublisherName=CN=490B3D56-2210-4C4C-9B45-E8C720DB34B2 MSAAppId=000000004C9A0C6F [OnlineServices] DefaultServices=Xbox PlatformServices=Xbox [OnlineServices.OSSAdapter] +Services=(Service="Xbox",ConfigName="OSSAdapter.GDK",OnlineSubsystem="GDK")