[CommonInputPlatformSettings_Switch CommonInputPlatformSettings] DefaultInputType=Gamepad bSupportsMouseAndKeyboard=False bSupportsTouch=True bSupportsGamepad=True DefaultGamepadName=Switch bCanChangeGamepadType=False +ControllerData=/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.CommonInput_Gamepad_Switch_C [/Script/CommonUI.CommonUISettings] +PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyController") +PlatformTraits=(TagName="Platform.Trait.NeedsBrightnessAdjustment") [LyraPlatformSpecificRenderingSettings_Switch LyraPlatformSpecificRenderingSettings] FramePacingMode=ConsoleStyle bSupportsGranularVideoQualitySettings=false bSupportsAutomaticVideoQualityBenchmark=false [/Script/UnrealEd.ProjectPackagingSettings] +DirectoriesToAlwaysStageAsUFS=(Path="../Restricted/NotForLicensees/Platforms/Switch/Config") [Staging] +WhitelistDirectories=Lyra/Restricted/NotForLicensees/Platforms/Switch/Config