// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class UIExtension : ModuleRules { public UIExtension(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "SlateCore", "Slate", "UMG", "CommonUI", "CommonGame", "GameplayTags" } ); PublicIncludePathModuleNames.AddRange( new string[] { } ); PrivateDependencyModuleNames.AddRange( new string[] { // ... add private dependencies that you statically link with here ... } ); } }