; ------------------------------------------------------------------------------
; View distance settings
; ------------------------------------------------------------------------------
[ViewDistanceQuality@1]

; Anim dynamics is enabled, but only on LOD0
p.AnimDynamics=1
p.AnimDynamicsLODThreshold=0
p.RigidBodyLODThreshold=0
a.Budget.Enabled=true
a.Budget.BudgetMs=2.0

; ------------------------------------------------------------------------------
; Post process settings
; ------------------------------------------------------------------------------

; eye adaptation is necessary for the visuals
[PostProcessQuality@0]
r.EyeAdaptationQuality=2
[PostProcessQuality@1]
r.EyeAdaptationQuality=2
[PostProcessQuality@2]
r.EyeAdaptationQuality=2
[PostProcessQuality@3]
r.EyeAdaptationQuality=2

; ------------------------------------------------------------------------------

[ShadowQuality@1]
r.Shadow.MaxNumFarShadowCascades=0