[/Script/OnlineSubsystemUtils.OnlineEngineInterfaceImpl] +CompatibleUniqueNetIdTypes=EOS +CompatibleUniqueNetIdTypes=EOSPlus [OnlineSubsystemSony.OnlineSession] !SignalingSessions=ClearArray +SignalingSessions=GameSession !PlayerSessionLocalizedText=ClearArray +PlayerSessionLocalizedText="(en-US=Player Session)" ; A set of players that all have NAT type 3 will not be matched together, even if they could ; connect due to being on the same network. Uncomment the value below to advertise a ; specific NAT type (only in non-shipping builds) ; MatchmakingNatTypeOverride=2 ; TODO: Add proper Player Session support ;PlayerSessionName=GameSession bGameSessionRequiresPlayerSession=false [/Script/Engine.GameEngine] !NetDriverDefinitions=ClearArray +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="SocketSubsystemEOS.NetDriverEOSBase",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver") +NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")