# UE4 generated files Binaries/ Intermediate/ Saved/ DerivedDataCache/ # C++ IDE files for Visual Studio and Rider .vs/ *.sln .idea/ /*.sln /.p4sync.txt _ReSharper.Caches # Ignore all Visual Studio temp files. *.suo *.opensdf *.sdf /Engine/DerivedDataCache/* **/DerivedDataCache/Boot.ddc **/DerivedDataCache/**/*.udd # Ignore all Intermediate and Saved directories Intermediate/ Saved/ # Ignore UBT's configuration.xml Engine/Programs/UnrealBuildTool/ *.uatbuildrecord *.tmp # Ignore built binaries and temporary build files obj/ *.csprojAssemblyReference.cache # Ignore UBT's log output files /Engine/Programs/UnrealBuildTool/*.txt # Ignore Python cached files *.pyc # Ignore JetBrain's IDE folders .idea/ .gradle/ # Ignore autogenerated files from HoloLens WMRInterop /Engine/Source/ThirdParty/WindowsMixedRealityInterop/packages/* /Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInteropHoloLens/Generated Files/* /Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInteropHoloLens/x64/* /Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInteropHoloLens/ARM64/* /Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInterop/x64/* /Engine/Source/ThirdParty/WindowsMixedRealityInterop/MixedRealityInterop/ARM64/*