; ------------------------------------------------------------------------------ ; View distance settings ; ------------------------------------------------------------------------------ [ViewDistanceQuality@1] ; Anim dynamics is enabled, but only on LOD0 p.AnimDynamics=1 p.AnimDynamicsLODThreshold=0 p.RigidBodyLODThreshold=0 a.Budget.Enabled=true a.Budget.BudgetMs=2.0 ; ------------------------------------------------------------------------------ ; Post process settings ; ------------------------------------------------------------------------------ ; eye adaptation is necessary for the visuals [PostProcessQuality@0] r.EyeAdaptationQuality=2 [PostProcessQuality@1] r.EyeAdaptationQuality=2 [PostProcessQuality@2] r.EyeAdaptationQuality=2 [PostProcessQuality@3] r.EyeAdaptationQuality=2 ; ------------------------------------------------------------------------------ [ShadowQuality@1] r.Shadow.MaxNumFarShadowCascades=0