[SystemSettings] ; Retry if command queue creation has failed r.xb.RetryOnCommandQueueCreationFailing=True ; Sampler quality/perf tradeoff; values are in the range 0-15, where 15 is fastest) r.xb1.d3d12XboxOneSamplerPerfMip=15 ; Sampler quality/perf tradeoff; values are in the range 0-7, where 7 is fastest) r.xb1.d3d12XboxOneSamplerAnisoThreshold=7 r.Cache.UpdatePrimsTaskEnabled=1 [/Script/XSXPlatformEditor.XSXTargetSettings] bEnable120Fps=true TitleId=7884DCCA PrimaryServiceConfigId=00000000-0000-0000-0000-00007884dcca ContentId=d7b5c4a7-fd4e-4631-895c-67c4257cdb0a ProductId=38355039-4243-3051-c046-583638471f00 StoreId=9P58CBQFX68G ;EKBID=XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX PackageName=436609B6.ProjectLyra DefaultDisplayName=ProjectLyra PublisherName=CN=490B3D56-2210-4C4C-9B45-E8C720DB34B2 MSAAppId=000000004C9A0C6F ; move optional pak to another Anaconda-only chunk (this contains high resolution textures, as defined by OptionalMaxLODSize) +CustomChunkMapping=(Pattern="Lyra/Content/Paks/pakchunk0optional*",ChunkId=1000) +IntelligentInstallChunk=(ChunkId=1000,ChunkType=Device,Tag="Xbox-Anaconda") ; NB. IntelligentDeliveryChunks would be used if we enabled Features & Recipes. Otherwise we use IntelligentInstallChunk ;+IntelligentDeliveryChunks=(ChunkId=1000,Tags="",StageIds=,Devices=("Xbox-Anaconda"),bRequiredForLaunch=False) [ConsoleVariables] gpad.DefaultLeftStickInnerDeadZone=0.2 gpad.DefaultRightStickInnerDeadZone=0.2 ; If we're low on memory, do more frequent GCs gc.LowMemory.MemoryThresholdMB=200.0 ; Lockhart uses 1440p res Lockhart.BackbufferResX=2560 Lockhart.BackbufferResY=1440 [/Script/WindowsTargetPlatform.WindowsTargetSettings] AudioCallbackBufferFrameSize=256 AudioNumBuffersToEnqueue=7 [/Script/XSXPlatformEditor.XSXTargetSettings] SpatializationPlugin=Simple ITD ReverbPlugin=Built-in Reverb OcclusionPlugin=Built-in Occlusion [OnlineServices.OSSAdapter] +Services=(Service="Xbox",ConfigName="OSSAdapter.GDK",OnlineSubsystem="GDK")