Manuel Wagner 7d022bae76 Added Lyra
2022-05-23 20:41:30 +02:00

21 lines
531 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AbilitySystemGlobals.h"
#include "LyraAbilitySystemGlobals.generated.h"
class UAbilitySystemComponent;
UCLASS(Config=Game)
class ULyraAbilitySystemGlobals : public UAbilitySystemGlobals
{
GENERATED_UCLASS_BODY()
//~UAbilitySystemGlobals interface
virtual FGameplayEffectContext* AllocGameplayEffectContext() const override;
//~End of UAbilitySystemGlobals interface
};