RealtimeStyleTransferRuntime/Source/LyraGame/AbilitySystem/LyraAbilitySystemGlobals.cpp

18 lines
443 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraAbilitySystemGlobals.h"
#include "LyraGameplayEffectContext.h"
struct FGameplayEffectContext;
ULyraAbilitySystemGlobals::ULyraAbilitySystemGlobals(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
FGameplayEffectContext* ULyraAbilitySystemGlobals::AllocGameplayEffectContext() const
{
return new FLyraGameplayEffectContext();
}