RealtimeStyleTransferRuntime/Source/LyraGame/System/LyraGameEngine.cpp

15 lines
293 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraGameEngine.h"
ULyraGameEngine::ULyraGameEngine(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void ULyraGameEngine::Init(IEngineLoop* InEngineLoop)
{
Super::Init(InEngineLoop);
}