23 lines
429 B
C++
23 lines
429 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/GameEngine.h"
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#include "LyraGameEngine.generated.h"
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UCLASS()
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class ULyraGameEngine : public UGameEngine
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{
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GENERATED_BODY()
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public:
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ULyraGameEngine(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
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protected:
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virtual void Init(IEngineLoop* InEngineLoop) override;
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};
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