28 lines
609 B
C
28 lines
609 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameplayTagContainer.h"
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#include "NativeGameplayTags.h"
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#include "LyraAbilitySimpleFailureMessage.generated.h"
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UE_DECLARE_GAMEPLAY_TAG_EXTERN(TAG_ABILITY_SIMPLE_FAILURE_MESSAGE);
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USTRUCT(BlueprintType)
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struct FLyraAbilitySimpleFailureMessage
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{
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite)
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APlayerController* PlayerController = nullptr;
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UPROPERTY(BlueprintReadWrite)
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FGameplayTagContainer FailureTags;
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UPROPERTY(BlueprintReadWrite)
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FText UserFacingReason;
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};
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