24 lines
622 B
C++
24 lines
622 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleManager.h"
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#include "GameplayTagsManager.h"
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#include "Misc/Paths.h"
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class FGameSubtitlesModule : public IModuleInterface
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{
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public:
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/** IModuleInterface implementation */
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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};
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void FGameSubtitlesModule::StartupModule()
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{
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UGameplayTagsManager::Get().AddTagIniSearchPath(FPaths::ProjectPluginsDir() / TEXT("GameSubtitles/Config/Tags"));
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}
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void FGameSubtitlesModule::ShutdownModule()
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{
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}
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IMPLEMENT_MODULE(FGameSubtitlesModule, GameSubtitles) |