31 lines
1.4 KiB
INI
31 lines
1.4 KiB
INI
[CommonInputPlatformSettings_PS4 CommonInputPlatformSettings]
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DefaultGamepadName=PS4
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+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
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[/Script/UnrealEd.ProjectPackagingSettings]
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bGenerateChunks=True
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+DirectoriesToAlwaysStageAsUFS=(Path="../Restricted/NotForLicensees/Platforms/Sony/Config")
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+DirectoriesToAlwaysStageAsUFS=(Path="../Restricted/NotForLicensees/Platforms/PS4/Config")
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[CommonInputPlatformSettings_PS4 CommonInputPlatformSettings]
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DefaultInputType=Gamepad
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bSupportsMouseAndKeyboard=True
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bSupportsTouch=False
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bSupportsGamepad=True
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DefaultGamepadName=PS4
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bCanChangeGamepadType=False
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+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
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[LyraPlatformSpecificRenderingSettings_PS4 LyraPlatformSpecificRenderingSettings]
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DefaultDeviceProfileSuffix=30
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+UserFacingDeviceProfileOptions=(DisplayName=NSLOCTEXT("", "C9601118404CAAA7C10D22BFA00E628B", "Pretty"),DeviceProfileSuffix="30",MinRefreshRate=0)
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+UserFacingDeviceProfileOptions=(DisplayName=NSLOCTEXT("", "DADEB32D4EAA1FF49E25CEA023AAABDD", "Balanced"),DeviceProfileSuffix="60",MinRefreshRate=59)
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FramePacingMode=ConsoleStyle
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bSupportsGranularVideoQualitySettings=false
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bSupportsAutomaticVideoQualityBenchmark=false
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[Staging]
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+WhitelistDirectories=Lyra/Restricted/NotForLicensees/Platforms/Sony/Config
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+WhitelistDirectories=Lyra/Restricted/NotForLicensees/Platforms/PS4/Config
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