RealtimeStyleTransferRuntime/Source/LyraGame/Character/LyraPawnData.cpp

12 lines
272 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraPawnData.h"
ULyraPawnData::ULyraPawnData(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
PawnClass = nullptr;
InputConfig = nullptr;
DefaultCameraMode = nullptr;
}