RealtimeStyleTransferRuntime/Plugins/GameSettings/Source/Public/EditCondition/WhenPlayingAsPrimaryPlayer.h

18 lines
458 B
C
Raw Permalink Normal View History

2022-05-23 18:41:30 +00:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
2022-09-13 07:18:28 +00:00
#include "GameSettingFilterState.h"
#include "Templates/SharedPointer.h"
2022-05-23 18:41:30 +00:00
class ULocalPlayer;
class GAMESETTINGS_API FWhenPlayingAsPrimaryPlayer : public FGameSettingEditCondition
{
public:
static TSharedRef<FWhenPlayingAsPrimaryPlayer> Get();
virtual void GatherEditState(const ULocalPlayer* InLocalPlayer, FGameSettingEditableState& InOutEditState) const override;
};