16 lines
454 B
C++
16 lines
454 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LyraPawnData.h"
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#include "GameFramework/Pawn.h"
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#include "Character/LyraPawnExtensionComponent.h"
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#include "AbilitySystem/LyraAbilitySystemComponent.h"
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#include "AbilitySystem/LyraAbilitySet.h"
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ULyraPawnData::ULyraPawnData(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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PawnClass = nullptr;
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InputConfig = nullptr;
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DefaultCameraMode = nullptr;
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}
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