11 lines
318 B
C++
11 lines
318 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LyraEquipmentDefinition.h"
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#include "LyraEquipmentInstance.h"
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ULyraEquipmentDefinition::ULyraEquipmentDefinition(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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InstanceType = ULyraEquipmentInstance::StaticClass();
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}
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