22 lines
461 B
C
22 lines
461 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "LyraLobbyBackground.generated.h"
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/**
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* Developer settings / editor cheats
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*/
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UCLASS(config=EditorPerProjectUserSettings, MinimalAPI)
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class ULyraLobbyBackground : public UPrimaryDataAsset
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditAnywhere, BlueprintReadOnly)
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TSoftObjectPtr<UWorld> BackgroundLevel;
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};
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