19 lines
477 B
C
19 lines
477 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "CommonGameViewportClient.h"
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#include "LyraGameViewportClient.generated.h"
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UCLASS(BlueprintType)
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class ULyraGameViewportClient : public UCommonGameViewportClient
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{
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GENERATED_BODY()
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public:
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ULyraGameViewportClient();
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virtual void Init(struct FWorldContext& WorldContext, UGameInstance* OwningGameInstance, bool bCreateNewAudioDevice = true) override;
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};
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