29 lines
1.5 KiB
INI
29 lines
1.5 KiB
INI
; This file is used to specify the default values for editor settings
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; These are set for new users but individuals can override that in the editor settings UI
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[/Script/UnrealEd.LevelEditorPlaySettings]
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GameGetsMouseControl=True
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RouteGamepadToSecondWindow=True
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NetworkEmulationSettings=(bIsNetworkEmulationEnabled=True,EmulationTarget=Server,CurrentProfile="Average",OutPackets=(MinLatency=30,MaxLatency=60,PacketLossPercentage=1),InPackets=(MinLatency=30,MaxLatency=60,PacketLossPercentage=1))
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; Enable the plugins and favorites to be displayed by default
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[/Script/UnrealEd.ContentBrowserSettings]
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DisplayPluginFolders=True
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DisplayFavorites=True
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[ContentBrowser]
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FavoritePaths=/LyraGame/Content,/ShooterCore,/ShooterMaps,/ShooterTests,/TopDownArena
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; Make all the content browsers have the Favorites expanded too
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ContentBrowserTab1.FavoritesAreaExpanded=True
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ContentBrowserTab2.FavoritesAreaExpanded=True
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ContentBrowserTab3.FavoritesAreaExpanded=True
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ContentBrowserTab4.FavoritesAreaExpanded=True
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ContentBrowserDrawer.FavoritesAreaExpanded=True
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; Some commonly used editor maps that will be displayed in the editor task bar
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[/Script/LyraGame.LyraDeveloperSettings]
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+CommonEditorMaps=/Game/System/FrontEnd/Maps/L_LyraFrontEnd.L_LyraFrontEnd
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+CommonEditorMaps=/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview
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+CommonEditorMaps=/ShooterMaps/Maps/L_Expanse.L_Expanse
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+CommonEditorMaps=/ShooterCore/Maps/L_ShooterGym.L_ShooterGym |