RealtimeStyleTransferRuntime/Source/LyraGameEOS.Target.cs

15 lines
458 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class LyraGameEOSTarget : LyraGameTarget
{
public LyraGameEOSTarget(TargetInfo Target) : base(Target)
{
// Add override directory for EOS config files
// We have to recompile the engine to add the custom config preprocessor definition, but that is currently not possible for installed builds
CustomConfig = "EOS";
}
}