24 lines
493 B
C++
24 lines
493 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/GameSession.h"
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#include "LyraGameSession.generated.h"
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UCLASS(Config = Game)
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class ALyraGameSession : public AGameSession
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{
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GENERATED_BODY()
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public:
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ALyraGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
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protected:
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virtual void HandleMatchHasStarted() override;
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virtual void HandleMatchHasEnded() override;
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};
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