22 lines
572 B
C++
22 lines
572 B
C++
#include "PerWorldServiceLocator.h"
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#include "Engine/Engine.h"
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FServiceLocator* UPerWorldServiceLocator::Get(UObject* WorldContextObject)
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{
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UWorld* World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::ReturnNull);
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if(!World)
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return nullptr;
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UPerWorldServiceLocator* PerWorldServiceLocator = World->GetSubsystem<UPerWorldServiceLocator>();
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if(!PerWorldServiceLocator)
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return nullptr;
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return &PerWorldServiceLocator->GetServiceLocator();
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}
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FServiceLocator& UPerWorldServiceLocator::GetServiceLocator()
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{
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return ServiceLocator;
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}
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